All the non in-mission functions work fine for me, but when I edit my soldiers stats and go into a mission their HP bars stretch off the screen into infinity and beyond, this is especially odd because I didn't use the mega HP option, only the mega armor, dodge, will and hack options.
This happened to me too. It's the armor rating that does this, not sure why. Change it to 10 in the trainer and it should be fine.
Hi, I'm getting "Trainer cannot find the game" messages each time I hit F1.
I have tried;
1. Uninstall BitDefender 2016 and its agent
2. Turned off Windows Firewall (after Bitdefender uninstallation)
3. Ran the trainer "as administrator"
4. Alt-Tabbing to and from the trainer and the game
5. Loading the saved game in case that makes a difference.
I'm running Windows 10 Professional 64bit.
Tried attaching the game exe but the website keeps coming back with ERR NO DATA RECEIVED. Empty Response errors.
[Edited by binary101101, 2/11/2016 6:53:07 AM]
Hey @PWizard, do you need me to file a report that the trainer doesn't work? Or you OK with the EXE I've submitted and you will do whats needed?
Would really like a working trainer right about now.
DOWNLOAD TRAINER: Link
VIDEO DEMONSTRATION: Link
Options
-------------------------------
Numpad 1: Capture Unit
Numpad 2: Mega Health
Numpad 3: Mega Aim
Numpad 4: Mega Mobility
Numpad 5: Mega Will
Numpad 6: Mega Hack
Numpad 7: Mega Armor
Numpad 8: Mega Dodge
Numpad 9: Capture Resources
F1: Add Supplies
F2: Add Intel
F3: Add Alloys
F4: Add Elerium
F7: Add Engineer
F8: Add Scientist
Numpad /: Unlimited Moves/Action
Numpad *: Expose Map
Numpad 0: Add 99 Elerium Cores (Must have at least 1)
Notes
-------------------------------
Numpad 1: Capture Unit - to use this you must first click away or tab away
from the character you wish to affect. Or if you are in the barracks,
use the arrows at the bottom of the screen to move to a different
character. Next, press this button and then select the character
you wish to affect with the next options (or click the arrows to
get to the character you want if you are in the barracks). You
can then modify health, aim, etc. You have about 2 seconds to
click on or select the unit you wish to affect before this option
turns off.
Numpad 2: Mega Health - make sure you have used the Capture Unit option
properly and then press this option key to modify the value. If
you are in combat, you will not notice it has changed until you
have moved. The value written can be modified using the custom
trainer ability.
Numpad 3: Mega Aim - make sure you have used the Capture Unit option
properly and then press this option key to modify the value. If
you are in combat, you will not notice it has changed until you
have moved. The value written can be modified using the custom
trainer ability.
Numpad 4: Mega Mobility - make sure you have used the Capture Unit option
properly and then press this option key to modify the value. If
you are in combat, you will not notice it has changed until you
have moved. The value written can be modified using the custom
trainer ability.
Numpad 5: Mega Will - make sure you have used the Capture Unit option
properly and then press this option key to modify the value. If
you are in combat, you will not notice it has changed until you
have moved. The value written can be modified using the custom
trainer ability.
Numpad 6: Mega Hack - make sure you have used the Capture Unit option
properly and then press this option key to modify the value. If
you are in combat, you will not notice it has changed until you
have moved. The value written can be modified using the custom
trainer ability.
Numpad 7: Mega Armor - make sure you have used the Capture Unit option
properly and then press this option key to modify the value. If
you are in combat, you will not notice it has changed until you
have moved. The value written can be modified using the custom
trainer ability.
Numpad 8: Mega Dodge - make sure you have used the Capture Unit option
properly and then press this option key to modify the value. If
you are in combat, you will not notice it has changed until you
have moved. The value written can be modified using the custom
trainer ability.
Numpad 9: Capture Resources - you must use this option FIRST before
using any of the research options below. First, make sure you
are inside the Geoscape ship. Click on the Armory section of
the ship. Next, click this option and then click ESC to leave
the armory. The option activates and then deactivates in
about 2 seconds. You need to press ESC and leave the armory
before the 2 seconds is up.
F1: Add Supplies - make sure to use the Capture Resources option
above before using this. Each press adds more. You may need
to go to the Armory again and then back to see that the
values have changed. Also, it's best to use this only RIGHT
AFTER you use the Capture Resources option. Using this option
after you start research, or build something the resources
locations in memory may have changed.
F2: Add Intel - make sure to use the Capture Resources option
above before using this. Each press adds more. You may need
to go to the Armory again and then back to see that the
values have changed. Also, it's best to use this only RIGHT
AFTER you use the Capture Resources option. Using this option
after you start research, or build something the resources
locations in memory may have changed.
F3: Add Alloys - make sure to use the Capture Resources option
above before using this. Each press adds more. You may need
to go to the Armory again and then back to see that the
values have changed. Also, it's best to use this only RIGHT
AFTER you use the Capture Resources option. Using this option
after you start research, or build something the resources
locations in memory may have changed.
F4: Add Elerium - make sure to use the Capture Resources option
above before using this. Each press adds more. You may need
to go to the Armory again and then back to see that the
values have changed. Also, it's best to use this only RIGHT
AFTER you use the Capture Resources option. Using this option
after you start research, or build something the resources
locations in memory may have changed.
F7: Add Engineer - this option requires that you have turned on the
developer console in the game. Instructions to do that are included
below. To use this option, make sure you are in the Geoscape Ship.
Press this key and the game will add 1 more of this type to
the game. Look at the *HOW TO TURN ON THE DEVELOPER CONSOLE!
instructions below.
F8: Add Scientist - this option requires that you have turned on the
developer console in the game. Instructions to do that are included
below. To use this option, make sure you are in the Geoscape Ship.
Press this key and the game will add 1 more of this type to
the game. Look at the *HOW TO TURN ON THE DEVELOPER CONSOLE!
instructions below.
see readme for more
[Edited by PWizard, 2/6/2016 3:50:12 PM]
I followed the instruction to the letter, but is only working for the developer console. The other part for the soldiers (health, will etc.) and the supplies, alloys etc. does not work. Can you kindly fix it? Thanks in advance.
I think mega aim occurs critical shot bug.
My characters shot critical shots normally, When I didn't apply mega aim.
But they didn't shot critical shots even over 100% critical chance, when I apply mega aim.
I guess too much aim stat occurs critical shot bug.
So, I think Trainer needs to fix mega aim stat value for 100~200.
(I confirmed critical shots operate normally until 150 aim stat.)
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[Edit]
Oh, I notice this trainer can change value just now... It's really nice trainer. Thanks 😍
[Edited by jjado, 2/13/2016 2:41:21 AM]
I had this exact same issue as well. I was thinking it was the mods i was using until i tried without the trainer. I only put my aim up to 150 but it screwed up all my critical hits as well.