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zigguratz posted on Dec 05, 2015 11:39:52 AM - Report post
Capstone hydra stops firing after first round of missile is fired when unlimited ammo or grenades/items is enabled. Anyone else having this issue?
ELDER
onkelpac posted on Dec 06, 2015 11:40:01 AM - Report post
Yes i have this issue too.
TIER 7
Kattandra posted on Dec 08, 2015 7:22:18 AM - Report post
same for me, wasn't going to use it so no problem for me, but i tested it out when i found it and was wondering if it was some glitch in the trainer had activated these at the time Unlimited Health - Unlimited Ammo - No Reload - Unlimited Grenades/Items
--Every Light Casts a Shadow - Every Shadow Hides a Secret - Every Secret Shines a Blinding Light--
FOUNDER
Caliber posted on Dec 08, 2015 7:24:28 AM - Report post
no glitch in the trainer. that weapon must use it's own code for whatever reason.
best, Cal
Trainer Creator www.cheathappens.com
ELITE
MingoMango posted on Dec 08, 2015 12:04:33 PM - Report post
have anyone found a fix for this? or a way to bypass it somehow?
ELITE
herman925 posted on Dec 08, 2015 10:20:25 PM - Report post
So does that literally mean, "we're not gonna look into it. you gonna deal with it"
Is that.....?
ELITE
MingoMango posted on Dec 09, 2015 5:03:54 AM - Report post
Most likely... Lol
TIER 7
Osiris_set posted on Dec 15, 2015 2:31:07 AM - Report post
The reason is because the rpg ammo is considered a grenade So having Numpad 6 active restocks your grenades and rpg. The problem is the game considers the ammo for that weapon as 1 even though it fires 4 and the trainer restocks this to 8 in my case and effectively Jams the weapon permanently.
This does not seem to affect the fire leech which uses the same principle.
Try turn off the grenades option before you use the weapon but you will not have infinite ammo.