can you explain this further? I turn the option on, instantly the energy for the buildings is maximum.. instantly the workforce available to make the building work is not needed.
what exactly are you saying?
if this option works for normal but not DLC, then maybe it's best we remove it.
this is good feedback.. will check it later this weekend. appreciated
we will probably buy the DLC as well.
just checked options 4-7: They still work.
Just be careful with your savegames.
I just had a quick test of the new trainer and I fear it is not fully compatible to old savegames.
I think it's because it works a bit differently from the older versions.
The major difference seems to be that option 3 now gives you unlimited resources but alas does not affect the transfer routes, i.e. if you for instance transfer 50 robots from sector a to sector b, you'll get +50 robots in sector b but also -50 robots in sector a
(If I remember correctly the old trainer gave you +50 in sector b while not reducing the amount in sector a)
Another problem I encounterd:
Option 2 seems not to be working 100% on old savegames.
It seems OK in a new game but turning it on using old savegames it still drops output of some factories to 0% (occured on those algae factories)
It also dropped the energy level in one of my sectors (and just one) to - 345.435.234.234 (don't remember the exact value, but it was so long it looked a bit like an IP adress)
So maybe you just want to backup your savegames before trying out the new trainer.
I will do some more testing later.