Knights of Pen and Paper 2 Discussion
HP and MP ranges edited revert back to original figures after every skill increase, being hit in combat or reload.
However, resting is able to make the edited HP/MP values semi-permanent.
(eg. edited current HP is 5, max HP is 100, I rest to full HP and the max HP value stays 100 until the next skill up/reload - being hit in combat is fine after resting).
Refill HP/MP does not seem to work properly? The bars are visually filled but are not in actual. (eg. 1/50 hp, I use the refill HP option to full HP, but die in one 2dmg hit).
As for the skill editor, I understand that it may not work for all skills, but so far for a few classes (warrior/mage/thief/hunter/paladin) and skills, all values have been 0.
The gold option works perfectly fine.
Thank you very much for your time.
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