Knights of Pen and Paper 2 Discussion
Trainer Tools and Resources
HP and MP ranges edited revert back to original figures after every skill increase, being hit in combat or reload.
However, resting is able to make the edited HP/MP values semi-permanent.
(eg. edited current HP is 5, max HP is 100, I rest to full HP and the max HP value stays 100 until the next skill up/reload - being hit in combat is fine after resting).
Refill HP/MP does not seem to work properly? The bars are visually filled but are not in actual. (eg. 1/50 hp, I use the refill HP option to full HP, but die in one 2dmg hit).
As for the skill editor, I understand that it may not work for all skills, but so far for a few classes (warrior/mage/thief/hunter/paladin) and skills, all values have been 0.
The gold option works perfectly fine.
Thank you very much for your time.
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