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  Eterium Trainer
  • Tier 7
    Send a message to PWizard
    TIER 7
    PWizard posted on Sep 16, 2015 7:40:58 AM - Report post
     
    Link

    Options (Trainer)
    -------

    Numpad 1: Invincible
    Numpad 2: Freeze Fuel
    Numpad 3: Freeze Weapon Energy


    Options (Editor)
    -------

    Edit: Roll Strength
    Edit: Yaw Strength
    Edit: Pitch Strength
    Edit: Target Blink Timer
    Edit: Death Count Timer
    Edit: Total Death Time
    Edit: Max Num Perm Damage Trails
    Edit: Num Perm Damage Trails
    Edit: Stereo Depth
    Edit: Hud Scale
    Edit: Draw Type
    Edit: Default Affiliation
    Edit: AI Targeting Behavior
    Edit: Max Fuel
    Edit: Current Fuel
    Edit: Burn Fuel Consumption
    Edit: Yaw Pitch Roll Recover Speed
    Edit: Pitch Speed
    Edit: Yaw Speed
    Edit: Roll Speed
    Edit: Original Max Speed
    Edit: Max Afterburner Speed
    Edit: Afterburner Acceleration
    Edit: RCS Thrust Acceleration Rate
    Edit: Auto Navigation Strength
    Edit: G Diffuser System Strength
    Edit: YPR Accel
    Edit: Mass
    Edit: Death Time
    Edit: Explosion Size
    Edit: Briefing Size
    Edit: Cruise Speed
    Edit: Invincible
    Edit: Core Invincible
    Edit: On Fire
    Edit: Use Lazy Yaw Pitch Roll
    Edit: Thrusters Fired This Frame
    Edit: Nav Assist
    Edit: Took Damage This Frame
    Edit: Firing Afterburner
    Edit: Is Pitching
    Edit: Is Yawing
    Edit: Is Rolling
    Edit: Match Speed
    Edit: Dying
    Edit: Collide Ships
    Edit: Collide Weapons
    Edit: Jumped Out
    Edit: Show Ship In First Person
    Edit: Use Simple Collision
    Edit: Powered Up
    Edit: Set Speed
    Edit: Set Speed_ 2
    Edit: Set Speed_ 3
    Edit: Relative Force
    Edit: Relative Force_ 2
    Edit: Relative Force_ 3
    Edit: Screen Pos
    Edit: Screen Pos_ 2
    Edit: Screen Color
    Edit: Screen Rect
    Edit: Screen Rect_ 2
    Edit: Screen Rect_ 3
    Edit: Screen Rect_ 4
    Edit: ****pit Offset
    Edit: ****pit Offset_ 2
    Edit: ****pit Offset_ 3
    Edit: Primary Gun Color
    Edit: Primary Gun Color_ 2
    Edit: Primary Gun Color_ 3
    Edit: Primary Gun Color_ 4
    Edit: Phase Shield Strength
    Edit: Phase Shield Status
    Edit: Fore Shield Strength
    Edit: Fore Shield Status
    Edit: Aft Shield Strength
    Edit: Aft Shield Status
    Edit: Port Shield Strength
    Edit: Port Shield Status
    Edit: Star Shield Strength
    Edit: Star Shield Status
    Edit: Shield Recharge Time
    Edit: Fore Armor Strength
    Edit: Fore Armor Status
    Edit: Aft Armor Strength
    Edit: Aft Armor Status
    Edit: Port Armor Strength
    Edit: Port Armor Status
    Edit: Star Armor Strength
    Edit: Star Armor Status
    Edit: Core Strength
    Edit: Core Status
    Edit: Fore Shield Recharge Rate
    Edit: Aft Shield Recharge Rate
    Edit: Star Shield Recharge Rate
    Edit: Port Shield Recharge Rate
    Edit: Recharge Shields
    Edit: Beam
    Edit: Current Energy
    Edit: Max Energy
    Edit: Recharge Rage
    Edit: Selected Harpoint
    Edit: Missile Lock On Time
    Edit: Missile Timer
    Edit: Lock On Range
    Edit: Decoy Count
    Edit: Current Gun
    Edit: Total Fire Delay
    Edit: Linked Fire
    Edit: Team Id
    Edit: Size In Meters
    Edit: Size In Pixels
    Edit: Max Speed
    Edit: Scale
    Edit: Num Ships Targeting This Object
    Edit: Num Missile Targeting This Ship
    Edit: Hidden
    Edit: On Players Radar
    Edit: Destroyed
    Edit: Hide Thrust Trail
    Edit: Always On Radar
    Edit: Affected By Nebula
    Edit: Override Trail Restictions
    Edit: Is Player
    Edit: Is Cap Ship
    Edit: Is Warship
    Edit: Can Be Targeted
    Edit: Is Docked
    Edit: Mission Critical
    Edit: Has Been Sighted By Player
    Edit: Bounding Sphere
    Edit: Bounding Sphere_ 2
    Edit: Bounding Sphere_ 3
    Edit: Bounding Sphere_ 4
    Edit: Rotate Quat
    Edit: Rotate Quat_ 2
    Edit: Rotate Quat_ 3
    Edit: Rotate Quat_ 4
    Edit: Rotation Matrix
    Edit: Rotation Matrix_ 2
    Edit: Rotation Matrix_ 3
    Edit: Rotation Matrix_ 4
    Edit: Rotation Matrix_ 5
    Edit: Rotation Matrix_ 6
    Edit: Rotation Matrix_ 7
    Edit: Rotation Matrix_ 8
    Edit: Rotation Matrix_ 9
    Edit: Rotation Matrix_1 0
    Edit: Rotation Matrix_1 1
    Edit: Rotation Matrix_1 2
    Edit: Rotation Matrix_1 3
    Edit: Rotation Matrix_1 4
    Edit: Rotation Matrix_1 5
    Edit: Rotation Matrix_1 6
    Edit: Velocity
    Edit: Velocity_ 2
    Edit: Velocity_ 3
    Edit: Relative Velocity
    Edit: Relative Velocity_ 2
    Edit: Relative Velocity_ 3
    Edit: Collision Sphere
    Edit: Collision Sphere_ 2
    Edit: Collision Sphere_ 3


    Notes
    -------
    THIS GAME CREATES CODE ON THE FLY.
    BEFORE ACTIVATING THIS TRAINER YOU MUST BE INGAME AND YOU
    MUST BE INSIDE YOUR ****PIT. THEN PRESS F1 AND LISTEN FOR
    'TRAINER ACTIVATED'.

    - Invincible:
    While active you are invincible.

    - Freeze Fuel:
    While active your fuel is frozen.

    - Freeze Weapon Energy:
    While active your weapon energy is frozen. You can shoot as often
    as you want.


    Troubleshooting
    ------------------
    The trainer requires .NET framework 4.5 or above.
    The trainer does not work on Vista or older.
    www.cheathappens.com/trainer_troubleshooting.asp
    Chris O'Rorke (chris@cheathappens.com)
    Owner: Cheat Happens.com
    Dingo WebWorks, LLC
    One Bad-Ass MF
    ------------------
    Visit AidaSkins.com for the best AIDA64 custom skins around.
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to steve30x
    ELITE
    steve30x posted on Sep 16, 2015 9:00:16 AM - Report post
     
    I didn't even know the game got updated. I stopped playing the game because of the constant crashing. Thank you for the updated trainer.
  • Current rank: 2 Stars. Next Rank at 1000 Posts.
    Send a message to Vlad_the_Bad
    VETERAN
    Vlad_the_Bad posted on Sep 16, 2015 12:55:19 PM - Report post
     
    0x90 thanks for taking the time to make a trainer for this rather obscure title. I really never thought this would get pushed through for training, as you guys are busy enough with much larger productions. I have had it installed for a long while, but didn't feel like bothering with it without a trainer. Now I finally will.

    Just wanted you to know that your efforts are appreciated.
    Ignorance can be fixed.
    Stupid is forever.

  • Founder
    Send a message to Caliber
    FOUNDER
    Caliber posted on Sep 16, 2015 3:07:15 PM - Report post
     
    quote:
    originally posted by Vlad_the_Bad

    0x90 thanks for taking the time to make a trainer for this rather obscure title. I really never thought this would get pushed through for training, as you guys are busy enough with much larger productions. I have had it installed for a long while, but didn't feel like bothering with it without a trainer. Now I finally will.

    Just wanted you to know that your efforts are appreciated.

    make sure to use the even more obscure

    Edit: Rotate Quat_ 4

    option

    best,
    Cal

    Trainer Creator
    www.cheathappens.com
  • Current rank: 2 Stars. Next Rank at 1000 Posts.
    Send a message to Vlad_the_Bad
    VETERAN
    Vlad_the_Bad posted on Sep 16, 2015 4:47:56 PM - Report post
     
    quote:
    originally posted by Caliber

    quote:
    originally posted by Vlad_the_Bad

    0x90 thanks for taking the time to make a trainer for this rather obscure title. I really never thought this would get pushed through for training, as you guys are busy enough with much larger productions. I have had it installed for a long while, but didn't feel like bothering with it without a trainer. Now I finally will.

    Just wanted you to know that your efforts are appreciated.

    make sure to use the even more obscure

    Edit: Rotate Quat_ 4

    option

    best,
    Cal

    Gee Cal, thanks for pushing me to research what Quaternions are and their interactions with the matrices of rotated vectors.
    So I guess the Rotate Quat_4(rotation quaternions) option will have something to do with attitude control or maybe orientation?

    What I do know is that this is making my head hurt and I don't even know if I want to play this anymore. 😨

    Yes...kidding of course.


    Thanks again, as always, for the great trainers!


    UGH......
    Link

    n=Quatrotate(q,r) calculates the rotated vector, n, for a quaternion, q, and a vector, r. q is either an m-by-4 matrix containing m quaternions, or a single 1-by-4 quaternion. r is either an m-by-3 matrix, or a single 1-by-3 vector. n returns an m-by-3 matrix of rotated vectors. Each element of q and r must be a real number. Additionally, q has its scalar number as the first column.

    The quaternion has the form of

    q=q0+iq1+jq2+kq3

    The vector has the form of

    v=iv1+jv2+kv3

    The rotated vector has the form of
    (1−2q22−2q23)2(q1q2−q0q3)2(q1q3+q0q2)2(q1q2+q0q3)(1−2q21−2q23)2(q2q3−q0q1)2(q1q3−q0q2)2(q2q3+q0q1)(1−2q21−2q22)


    T.M.I.

    Seriously....Too much information to infinity and beyond.



    [Edited by Vlad_the_Bad, 9/16/2015 4:49:06 PM]

    Ignorance can be fixed.
    Stupid is forever.

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