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Remove dispatch missions cap
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to Claptrap
    ELITE
    Claptrap posted on Sep 15, 2015 6:52:30 PM - Report post
     
    I'm playing the game offline.

    Doing so limit your the number of dispatch missions to only two at the same time.

    The only thing I was able to find is a samll mod to reduce base development and research times to none.

    Link

    Has anyone found a way to increase the number of dispatch missions that can be done simultaneously?

    Thx
  • Tier 7
    Send a message to NMDante
    TIER 7
    NMDante posted on Sep 16, 2015 10:02:04 AM - Report post
     
    I thought that extra mission slots were available once you started building FOBs. So, the more FOBs you make, the more missions you can start?

    I could be wrong, but that's what it kept saying when I tried to do more than 2 missions.
  • Current rank: 1 Star. Next Rank at 100 Posts.
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    ELITE
    Claptrap posted on Sep 16, 2015 5:16:26 PM - Report post
     
    You are right, it does work that way, if you play online.

    I play in offline mode to avoid raids on main base and also to make sure that i will not get banned or whatever for using the trainer.

    In offline mode it restrict the number of dispatch missions that can be done at the same time to 2.

    I'm trying to find a way to remove that cap.

    [Edited by Claptrap, 9/16/2015 5:16:57 PM]

    [Edited by Claptrap, 9/16/2015 5:17:15 PM]
  • Current rank: 1.5 Stars. Next Rank at 500 Posts.
    Send a message to jbrand1983uk
    ELITE
    jbrand1983uk posted on Sep 16, 2015 6:44:22 PM - Report post
     
    this is the first I was aware of mods but I too play offline had to restart a new save as my original got corrupted by the "quiet bug" as this issue was not raised till about 3 days fater I had completed the game using quiet in both missions.

    That being said I got tired of other players coming into my base and nabbing some of my best staff even when I had all the defensive upgrades and S++ security armed with some top tier weapons(Guess they were using God Mode cheats or something).

    It was certainly annoying having the training mission for setting up FOB security and during raids bugging the hell out of me in the early days when the servers were constantly unstable meaning that every other time I opened the menu to develop a upgrade I'd be locked into the "practice FOB infiltration" option only for it to have server issues and then have to wait ffor the game tyo allow me to back out of it so I could get on with doing what I originally opened the menu for.

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