Mad Max Discussion
Trainer Tools and Resources
That only happens if you have leveled up health and ammo, since Caliber has input static numbers for both.
Also if you can Cal it would be awesome if you could make a trainer option that basically activates Fury after one punch
[Edited by Sapphire, 9/5/2015 9:08:33 PM]
If anything ever gets added I would love the above, but with so many mass requests on metal gear I am guessing this one may slip through. Almost wish they had released it a few weeks ago instead of at the same time as metal gear.
I see a lot of people asking for Griffa tokens, imho this may be a waste of time, just due to the fact of casual game play you will get all the tokens you need and not all of the Griffa ranks are unlocked until you actually level up. Leveling up require the completion of challenges, quests or just exploration so its all semi intertwined. If you really boil down the abilities anyway, the really important ones are Health, Food, Water, Bullets and Scrap. You will have enough Griffa tokens to keep those fully upgraded easy (+ 3 more), I was able to keep 8 total max upgraded with Griffa tokens with minimal effort and when I reached Road Warrior, I had enough tokens to finish out the other ones (100 total spent).
Just my 2 Cents.
Thanks again for the great trainer.
Unfortunately your method does not work for me.
[Edited by shizolet, 9/6/2015 1:59:58 PM]
The static numbers are pretty obvious, and I can see why, because without progressing the game, there is no way to tell how high they should be. I expect there will be a patch soon, so just thinking the next trainer can have updated values.
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