Metal Gear Solid V: The Phantom Pain Discussion

Metal Gear Solid V: The Phantom Pain Trainer

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Locked Topic  Official Trainer Thread  Metal Gear Solid V: Phantom Pain Trainer
PWizard  posted on Sep 08, 2015 8:00:15 AM - Report post

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originally posted by LtCuddleBottom

erm why is it that when i use the mega unlocker the weapons i unlocked through the cheat i am unable to customize them in the customize menu

This is because of the game patch. New trainer for new version does not have this issue.

Ieuan577  posted on Sep 08, 2015 8:04:31 AM - Report post

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originally posted by Raizo

originally posted by Ieuan577

originally posted by LordJB

originally posted by Kaje

Another game update this morning...

Just back up the game exe before it can be downloaded so you can use the older version until a new trainer can be made.

The changes this time is pretty minor, save games are now backed up automatically and if they can't be read locally they'll be re-acquired via Steam cloud sync if you have that enabled.

EDIT: Exe from 1.04


[Edited by LordJB, 9/8/2015 5:48:07 AM]

The problem with it regardless is that any update, no matter how big or small, will change (some of) the memory locations so the CH devs have to redo pretty much everything.

Backing up your file and playing an older version can in a lot of cases be a violation of ToS when playing multiplayer (if it doesn't lock you out anyway), so beware of that.

Then it's a good thing multiplayer won't be available for PC before next year.
Am I right?

[Edited by Raizo, 9/8/2015 7:27:19 AM]

We already have multiplayer though.. FOB system is fully working

jorea143  posted on Sep 08, 2015 8:08:01 AM - Report post

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thanks for updating the trainer!
Sh@dow  posted on Sep 08, 2015 8:14:50 AM - Report post

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Thanks guys. That was an extremely quick update of the trainer. Yous are the best! Now ill be able to use it on my day off work tomorrow
machine4578  posted on Sep 08, 2015 8:16:58 AM - Report post

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thanks again Caliber!
Vossil  posted on Sep 08, 2015 8:18:19 AM - Report post

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Not sure how to use the Massive Materials option. Can't seem to get that one work. Am I supposed to press this button on the Mother Base (the station) or in the iDroid menu?
Caliber  posted on Sep 08, 2015 9:20:25 AM - Report post

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We went over this several pages back, so you likely didnt see it.

Some items you might have to already have ONE of them to begin with, such as Fuel.

At any rate, the best way to get this to work (or the way I created the trainer) is/was this:

Go to the blueprints where you are supposed to unlock the weapons. Highlight one of the weapons. Note the amount of materials required to make it (for instance, some of the high powered Bazookas need Metal and Biological materials). Now toggle the option on and move over the blueprints again and notice that the value has gone up to 20000 for those materials. Toggle the option back off. You now how 20000 of the materials.

I am not sure if the option works in other locations or whatever. Tests working here fine using the latest trainer."


Ragnos  posted on Sep 08, 2015 9:24:17 AM - Report post

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Thanks for updating the trainer. You are the best!
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