Empyrion - Galactic Survival Discussion
Trainer Tools and Resources
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It's your right to make or not make a trainer !
Without Cheathappens is not a full trainer or easy to make, but its work
It sure is their right! And I did not mean to insinuate otherwise. It is merely my opinion, that they did not give the truthful reason, as to why they wouldn't make a trainer.
If I'm correct or not is whole different matter.
It has nothing to do with excusing or lying. It just means that I was wrong and still have to learn.
//edit: When you look at the cheattable I am not surprised. He found a working dynamic base address of a 5 level pointer. Please let me know how long he will update his table by using THIS method. Unless there is a trick it's a LOT of work for maintance. And there is a reason why he didn't make a code injection to for health and stamina. But I don't want this to sound like critismn because it's not. I just want to explain that the method he has choosen I never thought of because I made the experience that it IS a way to go but definitely not on a long run (keep in mind that this game is early access). The challenge is to keep trainers updated, not to release a super awesome trainer that works for a few days only. It's something I had to learn when I came to CH.
[Edited by 0x90, 8/13/2015 10:14:52 AM]
wow this is a pretty jerk answer, considering them amount of games we update, over 20+ times, for months. if we say we can't train the game because of the way it's coded, then we mean it.
PWizard will post it when he is able.
[Edited by ZeroRockman, 8/18/2015 4:28:23 PM]
* Up to 400 new and updated trainers monthly
* Manage and update trainers through one app
* Request which games get new trainers
* Priority support with any problem