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Smarter posted on Jun 06, 2015 3:41:15 AM - Report post
Are you going to create trainer for this game or is it too hard for you, guys?
[Edited by element5, 6/6/2015 5:08:36 AM]
If you head over to the request board here Link
you will see that its a request that has been finished and that they are working on it currently. Like with the game curious expaditions they will tell us if it is to dificult to do or not. Best I can say is letrs be patient for them and hope we get a trainer haha.
fostar1138 posted on Jun 06, 2015 5:23:21 PM - Report post
The game already has a "custom mode" that can make combat super easy, though infinite ship hull would be great to have for other modes!
Also hoping for an infinite credits option as well as infinite Tritanium Ore for upgrades.
As far as how long a trainer takes to make? If a game (like this one) is Early Access through Steam, I don't consider a trainer "late" until a month after the game is officially finished, be patient!
Smarter posted on Jun 07, 2015 3:18:11 AM - Report post
Thanks for replies, colleagues!
I cracked Tritanium value but have no idea about money.
Does anyone already know which value and how should I search for?
fostar1138 posted on Jun 09, 2015 6:49:41 PM - Report post
Oooo please tell me how! I'm not sure about the other values, but if you have Tritanium cracked, I'd love to know how!
The game lets you convert Tritanium into creds which would be a work-around until credits are cracked as well!
Smarter posted on Jun 09, 2015 11:16:04 PM - Report post
It's easy. Just find mining point, collect there some ore using first tries. Search for this 4b exact value. Then collect more in next tries and scan for changes. So with some luck you will find value, will change it and will leave this point as the richest man in the Galaxy.
But, damn! Where did you find this ore-to-money converter??
fostar1138 posted on Jun 11, 2015 3:09:47 AM - Report post
Can sell the Tritanium at space station shops! I think it's something like 100 credits per Tritanium? Not sure if it varies per shop space station, but it's a working conversion to credits, and since you need credits mostly at shops anyway, you don't have to go out of your way to get extra credits.
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