Pillars of Eternity Message Board  STATUS: RETIRED - Trainers are no longer being created or updated by our staff for this title.

Our Pillars of Eternity Trainer is now available for version 1.3.4.0007 and supports EPIC STORE, WINDOWS STORE. Our Pillars of Eternity message board is available to provide feedback on our trainers or cheats.
Pillars of Eternity Trainer
REQUEST MORE OPTIONS
Requests not available
FILE UPDATE REQUEST
Requests not available
BOOST UPDATE PRIORITY
Boost currently not available
Message Board for PC version
Page 9 of 22   •  First Page  •  Previous Page  •   Next Page  •   Last Page
Signup or Login to Post
  Pillars of Eternity Editor
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to Ryuraidon2
    ELITE
    Ryuraidon2 posted on Mar 30, 2015 6:24:54 PM - Report post
     
    I'm beginning to think that some of the fields in the editor are mislabeled. A few examples:

    Necklace that gives "Healing x1.15" but in the editor "Bonus Heal Mult" is unchanged while "Prone Duration Mult" increases from 1 to, you guessed it, 1.15.

    Minor Cloak of Protection gives Fortitude, Reflex, and Will +5 but the fields that are changed are "Reflex Bonus" "Will Bonus" and "Knockdown Defense Bonus" while the "Fortitude Bonus" remains unchanged. Now in this case I KNOW it's not an item bug because you can watch your Fortitude go up by 5 in-game, but not in the editor.

    An item with "Preservation" grants +10 Defense while Stunned and while Prone. Actual editor fields that change are "While Stunned Defense Bonus" (which is correct) and "Bonus Shield Deflection" (which is not).

    Can anyone replicate these? Or have similar scenarios?

    Edit: A new one. Paladin aura increases 5% of hits to crits. Field affected: "Bonus Hit to Graze Percent"

    Edit2: Ok now that I'm digging, I'm discovering a LOT of mis-labeled fields. Usually the field that's supposed to be changing is only 3-5 fields above or below the field that actually IS changing. I'm writing down the ones I find as I find them. I'd really like to know if anyone else is experiencing this, or just me. The beauty of this editor is just how much we can change. It's glorious. But... not if everything's mislabeled. Then we're changing things we don't want, etc.

    [Edited by Ryuraidon2, 3/30/2015 6:51:22 PM]
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to Tightpants
    ELITE
    Tightpants posted on Mar 30, 2015 8:58:44 PM - Report post
     
    For me running the editor as Administrator seems to have done the trick. I like it
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to n13320
    ELITE
    n13320 posted on Mar 30, 2015 10:43:11 PM - Report post
     
    Ryuraidon2,

    I completely agree with you, this a great tool but some of the labels aren't doing what they say.

    I'm also wondering if some of the labels won't have an effect until you get the corresponding talent in game. I was playing around with weapon switching and I don't think my changes made a difference until I got Quick Switch for my char.
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to PwnedByCancer
    ELITE
    PwnedByCancer posted on Mar 30, 2015 10:52:12 PM - Report post
     
    Hey is there any chance of adding a field so you could change the Reputations for your main character? It's the dispositions you get for choosing dialogue options like Benevolent, Passionate etc.

    Great editor though, thanks.
  • Tier 7
    Send a message to schoolofmonkey
    TIER 7
    schoolofmonkey posted on Mar 30, 2015 11:31:33 PM - Report post
     
    Working for me, just used it.
    I noticed when you assigned too many skill points to something you'll get a negative number.
    Not the trainers fault, seems to be the games limit.
  • Trainer Maker
    Send a message to 0x90
    STAFF
    0x90 posted on Mar 31, 2015 9:33:28 AM - Report post
     
    quote:
    originally posted by Ryuraidon2

    I'm beginning to think that some of the fields in the editor are mislabeled. A few examples:

    Necklace that gives "Healing x1.15" but in the editor "Bonus Heal Mult" is unchanged while "Prone Duration Mult" increases from 1 to, you guessed it, 1.15.

    Minor Cloak of Protection gives Fortitude, Reflex, and Will +5 but the fields that are changed are "Reflex Bonus" "Will Bonus" and "Knockdown Defense Bonus" while the "Fortitude Bonus" remains unchanged. Now in this case I KNOW it's not an item bug because you can watch your Fortitude go up by 5 in-game, but not in the editor.

    An item with "Preservation" grants +10 Defense while Stunned and while Prone. Actual editor fields that change are "While Stunned Defense Bonus" (which is correct) and "Bonus Shield Deflection" (which is not).

    Can anyone replicate these? Or have similar scenarios?

    Edit: A new one. Paladin aura increases 5% of hits to crits. Field affected: "Bonus Hit to Graze Percent"

    Edit2: Ok now that I'm digging, I'm discovering a LOT of mis-labeled fields. Usually the field that's supposed to be changing is only 3-5 fields above or below the field that actually IS changing. I'm writing down the ones I find as I find them. I'd really like to know if anyone else is experiencing this, or just me. The beauty of this editor is just how much we can change. It's glorious. But... not if everything's mislabeled. Then we're changing things we don't want, etc.

    [Edited by Ryuraidon2, 3/30/2015 6:51:22 PM]

    Game version is newer than the version the editor was made for. I'll update it asap

  • Premium Plus
    Send a message to Mikiyo
    TIER 7
    Mikiyo posted on Mar 31, 2015 7:01:36 PM - Report post
     
    Ello!

    Is there any chance you guys could add Player Reputations? Party Reputations work great!

    Thank you
    Life A Cheat! Why Not Games Too! <3
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to Ryuraidon2
    ELITE
    Ryuraidon2 posted on Apr 01, 2015 12:12:03 AM - Report post
     
    @ 0x90

    Ah ha! I suppose I'm so accustomed to trainers/editors flat out not working for newer versions of a game that I didn't think of that. Fantastic work

Page 9 of 22   •  First Page  •  Previous Page  •   Next Page  •   Last Page
Signup or Login to Post
All times are (GMT -06:00) Central Time (US & Canada). Current time is 7:38:22 PM