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Our Homeworld Remastered Collection Trainer is now available for version 3237181 and supports STEAM, EPIC STORE. Our Homeworld Remastered Collection message board is available to provide feedback on our trainers or cheats.
Homeworld Remastered Collection Trainer
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  Homeworld Remastered Collection Trainer
  • Current rank: 1.5 Stars. Next Rank at 500 Posts.
    Send a message to SirJacek
    ELITE
    SirJacek posted on Mar 04, 2015 2:58:44 AM - Report post
     
    Another example is mission i believe7 - when you gór to check GHOST SHIP in the Nebula - when i scout this SHIP its appeard its protected by 90 alien anomally assault frigates - INSANE!!!!

    This got to have something with building units above limitation and rheb starting new mission .....
  • Current rank: 4.5 Stars. Next Rank at 20.000 Posts.
    Send a message to ServiusTheBear
    AUTHOR
    ServiusTheBear posted on Mar 04, 2015 3:04:57 AM - Report post
     
    quote:
    originally posted by SirJacek

    Another example is mission i believe7 - when you gór to check GHOST SHIP in the Nebula - when i scout this SHIP its appeard its protected by 90 alien anomally assault frigates - INSANE!!!!

    This got to have something with building units above limitation and rheb starting new mission .....

    You do know the more you pump out the more you will have to deal with on the next mission, when carried over. That is the game dynamic diff.

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  • Current rank: 1.5 Stars. Next Rank at 500 Posts.
    Send a message to SirJacek
    ELITE
    SirJacek posted on Mar 04, 2015 3:35:35 AM - Report post
     
    So the solution is
    to pump out to Max game limitation And when next mission
    pump above and then reduce fleet to Max game limitation and So on - then the CPU will adapt to Max game limitation if you Maxed your fleet .. But when above then CPU ul be also affect scripted above fleet size .

    Ralky I Hate adaptive game difficulity !!!?
  • Send a message to ray00741
    INACTIVE
    ray00741 posted on Mar 04, 2015 5:48:00 AM - Report post
     
    quote:
    originally posted by SirJacek

    So the solution is
    to pump out to Max game limitation And when next mission
    pump above and then reduce fleet to Max game limitation and So on - then the CPU will adapt to Max game limitation if you Maxed your fleet .. But when above then CPU ul be also affect scripted above fleet size .

    Ralky I Hate adaptive game difficulity !!!?

    what what... so thats adaptive game difficulty i thought the game was kicking my ass because i'm black but ok ... thanks for that update.

     
  • Current rank: 2 Stars. Next Rank at 1000 Posts.
    Send a message to JamieK
    ELITE
    JamieK posted on Mar 04, 2015 5:03:48 PM - Report post
     
    Mental note.....do not use anything other then research.

    Why can't they just stick to easy, normal, hard.....always works...this dynamic difficulty is stupid.
  • Current rank: 2.5 Stars. Next Rank at 2000 Posts.
    Send a message to Ashar
    ELITE
    Ashar posted on Mar 04, 2015 8:49:35 PM - Report post
     
    my game just patched btw.

    nvm it was just the syncing thing, just saw it downloading something, assumed it was a patch.

    [Edited by Ashar, 3/5/2015 7:32:32 AM]
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to stradan
    CHEATMASTER
    stradan posted on Mar 04, 2015 9:14:39 PM - Report post
     
    Mine hasn't patched still V1.2
  • Tier 7
    Send a message to carage
    TIER 7
    carage posted on Mar 04, 2015 9:19:55 PM - Report post
     
    I hated dynamic difficulty back then (finally got rid of it when I edited the BIG file).
    I think you only need fast research and a few super units, don't spam them.
    Otherwise, the enemy will show up with an insane fleet the next level.
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