Only a week to go till release, and its a full release, no early access here, which is nice. Its looking to be a big release, everything RTS players want in a proper RTS game. Plus now its actually on steam (it wasnt a few days ago) it should get more attention.
5 Days left, need more credits, was watchign a livestream by totalbisuit and there are lots of areas a trainer would work perfectly for.
Heres a link to the twitch stream, its pretty awesome, and it shows off many features of each race, and also useful for getting ideas of trainer options: [url]www.youtube.com/watch?v=pkQXOxe4TLE'>Link
[Edited by Ashar, 1/18/2015 4:47:30 PM]
Darkscale12 posted on Jan 18, 2015 5:33:20 PM - Report post
Game look's okay and all. Not a real RTS like the old days but okay. Most RTS games however starting to become a chore when it comes to that stupid Limitation of the Population limit. It pulls me right off, so hopefully they will add something in to allow us to double the limit.
Its exaclty like the RTS games from the old days, with lots of bases, walls, resources, infantry, tanks, planes, its got great skirmish and multiplayer, and a wonderful long story campaign with glorious cinematics, not sure what more you could want from an RTS game. Its also from the same guys that developed Star Wars Empire at War, so they have that under their belt, and that was/is hugely succesful.
Less than 3 days to go, thought id talk about options
Looking at the stream totalbiscuit posted, ive jotted down a few options that are needed as a minimum. Human and Beta races work the same needing resource points, but the Goo dont use resources in the same way, they use them to regain health or grow the mother goo unit, which can split off parts of itself, to form units, upgrades, or more mother goo's. Ive broken the optinons needed into the following:
Human & Beta Population Cap Resource Points Health Points/Mega Health
Goo Population Cap Health Points/Mega Health (Health of mother goo used instead of resources)
Other options such instant build and reveal fog/show map would be useful too.
As mentioend the goo use the resources to replenish health, or to grow the size of the mother goo(mobile base), as well as the large uber units, whether permanent god mode would break this process is unknown, maybe the hover over unit to affect health would be best, will have to see when the game is released.
Hope the game gets more attention after its released, its not very well known, even amonst RTS players, which is a shame, because its looking to be a great addtion to the genre.