Dragon Age III: Inquisition Message Board  STATUS: ACTIVE - Trainers are still being considered and updated for this title as patches are released. There is no guarantee that a trainer can be made or updated but it will be reviewed by our staff.

Our Dragon Age III: Inquisition Trainer is now available for version 09.17.2017 and supports STEAM, ORIGIN. Our Dragon Age III: Inquisition message board is available to provide feedback on our trainers or cheats.
Dragon Age III: Inquisition Trainer
REQUEST MORE OPTIONS
0 option(s) for voting
FILE UPDATE REQUEST
0 report(s) filed
BOOST UPDATE PRIORITY
Boost currently not available
Message Board for PC version
Page 1 of 1
Signup or Login to Post
exalted plains : the hand puzzle
  • Send a message to CCN
    INACTIVE
    CCN posted on Jan 04, 2015 4:56:39 PM - Report post
     
    There is a dungeon in the fens area near the hand where there is a plate 2 torches one lights and 2 levers which moves a stone archer around and when he stops he fires a bolt the plate makes a column decend but once you step off it rises again . does anyone know the solution to this puzzle?
     
  • Current rank: 1.5 Stars. Next Rank at 500 Posts.
    Send a message to DireCyphre
    ELITE
    DireCyphre posted on Jan 04, 2015 7:14:47 PM - Report post
     
    Solution:
    Spoiler:
    First activation of the switch near the construct in the center of the room activates the archer to show you what it does as it lights up the first thing. This will need to be done for each direction as the archer rotates clockwise and shoots on each pull. You simply need to move the pillars out of the way momentarily.

    Second pillar you need to pull that first lever near the door you entered to open one of the gates at the side of the room. Now you have access to 3 torches. You can either do them quickly in succession, or select each member and 'hold position' near each to make it easier.

    Next you have to have one of your members stand on one of those elven plates (in one of the corners of the room) and hold position.

    Then the final one requires you to activate two levers that are behind the gates on either side of the room. To access both, you need to have someone hold position near the gates that switch on either side, namely where one of the torches you accessed on one side, can't remember where on the other. Then have one member activate that first lever (near where you first entered again) to switch the gates back to their original position to give them access. Each party member then activates each switch and that should light up the last tree-thing.
Page 1 of 1
Signup or Login to Post
All times are (GMT -06:00) Central Time (US & Canada). Current time is 5:59:57 PM