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Mozaic Tiles (Grumbles)
ServiusTheBear  posted on Mar 19, 2015 1:36:08 PM - Report post

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Oh I am. It just darn frustrating lol
Liso66  posted on Mar 23, 2015 2:49:15 PM - Report post

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People just want things handed to them these days in games..

One reason why The Secret World didn't do well is because it required thinking and looking up stuff... and people just gave up :P

Same in DA:I people don't want to spend time looking everywhere.

God help them with future DLC that open up more areas lol

[Edited by DABhand, 3/19/2015 12:22:28 PM]


For me? That is entirely not true, but the expanse of wasted space in DA: I and all the unnecessary areas are just a time sink to claim the game is X long, when in fact, it is half that or less.

Having said that, if ALL the mozaics were in areas we need to go to, albeit filler quest or the main path, that would be logical. Sticking them in areas that are filler land is highly illogical. All to force us to meander around and wasting our time.

Personally, BioWare could have killed off at least two locations and beefed up companion development and the main plot. I love the game until I am high enough to kill the big 'ole baddy, then I could care less what's left over. Your companions don't even have more to say after Corypheus is dead.

[Edited by Liso66, 3/23/2015 2:52:48 PM]

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