Dragon Age III: Inquisition Discussion
Trainer Tools and Resources
The darn thing about cheatengine (to be able to use it) is that you have to have be able to change stats fron; lets say dex 10 to 12... the only way you can do that is if you level up... but some stats wont even change even after you levelup... so that makes it all more tricky... meaning it´s pretty hard finding out what code is what...
Now to make it work for me...
A link to the cheatengine editor page in case anyone wants to see.
If anyone is willing to write a detailed guide on this that would be great.
I would but it will be a while till I get the game. So someone else will have to.
The following is a demonstration on how to give yourself a new schematic. I copy and pasted parts from the original instruction on page 32 of the CheatEngine Forum, and will try my best to explain WHAT I THINK is the right way to do it.
1.Before you run cheat engine you have to have cheat engine. Appropriate version of course.
2.Run DAI.CT file downloaded from the CE forum
the newest version should be v35. YES to run lua script
3.There is a setting button under the CE Logo. Debug mode set to Use VEHdebugger as instructed.
4.Select process button(should be circled in green), DAI.exe, YES to keep code and list
ok now, time to follow the official instructions
1. Find a shop that sells schematics you don't know.
ok, easy enough, I loaded a save at haven at the start, haven shop has 3 Bianca part schematics. If you are sure you have brought every schematic in game, I'm not sure what you can do here.
2. Enable both item editors, and make sure the inventory one has some data populated (so you can use the item base scanner).
Two boxes before the two editor names should be checked. Don't check other boxes before told because I don't know what would happen.
Inventory data populated, ok, just need to buy a useless dagger, and there is data in Item Base tab, good.
Now I can use the item base scanner. Do that by check the box of Scanner, there should be 3 box in the next level.
The full(?) list of names of items can be found here.
Let's see I want to have a t3 dual dagger, so I double click on the empty space to the right of the "Item Name 4cf90008 String(128)", put DA3/....../recipe_dualdagger_t3_2_rare as the name of Item Name String. Check Item Name box, and then check the Find box. In the Item Base roll, that should be the base Item ID of my dagger which is 00000000811CB1C0, double click it, ctrl+C.
3. Buy a schematic.
Sure, I'll just buy that Bianca Arm I schematic. Done.
4. In the shop item editor, change the quantity to > 0, and also change the item base to a different schematic.
Ok, I'll just change that value to 200, obviously > 0, and change itme base to a different schematic, ok, I double click to edit it and put in that 00000000811CB1C0 from earlier.
5. Exit from the shop, and open the shop again. You'll see a new schematic in there (it will actually have the same name as before, but it'll work.)
Ok, right the new schematic is in there with the old name, if you change the type of schematic(ex. Weapon mod Schematic to Armor schematic) it would be in the appropriate(Armor) section.
I'll just buy one, and the stack is gone, don't worry it should be only visual because in the shop editor it says there's still 199 of these in the shop which is exactly the number there should be.
6. When you leave the shop, make sure to leave some new schematic in there (unless you've learned them all), so you can redo the process later for more schematics.
yeah, I think there is still 199 of the schematic in there so it would be fine, I can even use the shop editor to change the schematic to a new type, I only need to know the Base ID of this particuler item, which can be found with the Scanner. Repeat this process as necessary, and you should be able to get all the schematic you want.
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