@SGTHornet
That was my point. The Jackpot Editor menu lists Eridium when it should be Moonstone, if I understand your post.
Yea, they should rename it.
I would recommend to unfreeze the timer before ending a mission. Games are scripted and sometimes it can cause an unexpected behavior when the a function rely to another for example the end mission script tries to reset the timer which fails because the timer is frozen so the game crashes.
@0x90
That worked for me. Thanks!
On another topic, with a Superjump of 2000 (the default), I apparently managed to jump out of an invisible boundary of the game world while jumping over mountains/ledges, and got stuck outside of the game, although I could move around a bit. I had to restart the game to recover and get back into the game. Maybe the Superjump should be somewhat lower (say, 1000-1500???).
An one more: I had a bad night last night. Even without using F2 (but using F3 No Reload), I had 3 or 4 screen freezes and had to close the game to recover. Of course, Steam would automatically restart the game every time. I finally used ONLY "Backpack Size" in the Editor, but I still got a screen freeze. When Steam again restarted the game again, I didn't start/use (F1) the Trainer/Editor; and I was able to finish the mission I was on without any further screen freezes. I can't really say what caused the first freeze, but some of the other freezes may have been caused by a corrupted save file, I'm guessing, or the fact that Steam restarted the game instead of me. But it ran OK the last time without the Trainer running, if that is of any use to you.
Guys, you can always manually set your jump in the trainer. Its default at 630 or around there and you can change it to 1000 if you want. when you leave the game it will reset itself.
True, but using 2000 (eg, Superjump) may put you outside the game world, and may cause you to restart the game in order to recover. At the end of a long mission, that can be somewhat frustrating.
Just a head's up for others.
I also like the suggestion of making Superjump a toggle.
[Edited by drmaxman, 10/30/2014 2:30:27 PM]
[Edited by drmaxman, 10/30/2014 2:31:33 PM]