Borderlands: The Pre-Sequel Message Board  STATUS: ACTIVE - Trainers are still being considered and updated for this title as patches are released. There is no guarantee that a trainer can be made or updated but it will be reviewed by our staff.

Our Borderlands: The Pre-Sequel Trainer is now available for version 1.0.94.1838608 V2 and supports STEAM. Our Borderlands: The Pre-Sequel message board is available to provide feedback on our trainers or cheats.
Borderlands: The Pre-Sequel Trainer
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  Borderlands: The Pre-Sequel Trainer
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to IronDany1987
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    IronDany1987 posted on Oct 28, 2014 6:16:17 AM - Report post
     
    you can add unlimited grenades ?

    Thanks

    [Edited by IronDany1987, 10/28/2014 6:16:29 AM]
  • Tier 7
    Send a message to AIRmin
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    AIRmin posted on Oct 28, 2014 8:57:29 AM - Report post
     
    I don't know if this is trainer or game issue, but after I'm using it the checkpoint don't save my game
    "We fight or we die. That's the plan." - Sheppard, ME3
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    drmaxman posted on Oct 28, 2014 11:59:03 AM - Report post
     
    @SGTHornet

    That was my point. The Jackpot Editor menu lists Eridium when it should be Moonstone, if I understand your post.
    "He said...no? Well. There's only one thing to do --
    look him in the eye, nod politely, and KILL THE LIVING CRAP OUT OF HIM!" - Tiny Tina
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    SGTHornet posted on Oct 29, 2014 12:41:52 AM - Report post
     
    quote:
    originally posted by drmaxman

    @SGTHornet

    That was my point. The Jackpot Editor menu lists Eridium when it should be Moonstone, if I understand your post.

    Yea, they should rename it.

    Wait...there was supposed to be something here!?
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    drmaxman posted on Oct 29, 2014 8:51:57 PM - Report post
     
    quote:
    originally posted by 0x90

    I would recommend to unfreeze the timer before ending a mission. Games are scripted and sometimes it can cause an unexpected behavior when the a function rely to another for example the end mission script tries to reset the timer which fails because the timer is frozen so the game crashes.


    @0x90

    That worked for me. Thanks!

    On another topic, with a Superjump of 2000 (the default), I apparently managed to jump out of an invisible boundary of the game world while jumping over mountains/ledges, and got stuck outside of the game, although I could move around a bit. I had to restart the game to recover and get back into the game. Maybe the Superjump should be somewhat lower (say, 1000-1500???).

    An one more: I had a bad night last night. Even without using F2 (but using F3 No Reload), I had 3 or 4 screen freezes and had to close the game to recover. Of course, Steam would automatically restart the game every time. I finally used ONLY "Backpack Size" in the Editor, but I still got a screen freeze. When Steam again restarted the game again, I didn't start/use (F1) the Trainer/Editor; and I was able to finish the mission I was on without any further screen freezes. I can't really say what caused the first freeze, but some of the other freezes may have been caused by a corrupted save file, I'm guessing, or the fact that Steam restarted the game instead of me. But it ran OK the last time without the Trainer running, if that is of any use to you.

    "He said...no? Well. There's only one thing to do --
    look him in the eye, nod politely, and KILL THE LIVING CRAP OUT OF HIM!" - Tiny Tina
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    hakunamatata132 posted on Oct 30, 2014 7:51:29 AM - Report post
     
    can you add toggle on for super jump please.
    some mission are easier that way
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    Mikeracka posted on Oct 30, 2014 10:25:14 AM - Report post
     
    Guys, you can always manually set your jump in the trainer. Its default at 630 or around there and you can change it to 1000 if you want. when you leave the game it will reset itself.
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    drmaxman posted on Oct 30, 2014 2:28:35 PM - Report post
     
    quote:
    originally posted by Mikeracka

    Guys, you can always manually set your jump in the trainer. Its default at 630 or around there and you can change it to 1000 if you want. when you leave the game it will reset itself.

    True, but using 2000 (eg, Superjump) may put you outside the game world, and may cause you to restart the game in order to recover. At the end of a long mission, that can be somewhat frustrating.

    Just a head's up for others.

    I also like the suggestion of making Superjump a toggle.

    [Edited by drmaxman, 10/30/2014 2:30:27 PM]

    [Edited by drmaxman, 10/30/2014 2:31:33 PM]

    "He said...no? Well. There's only one thing to do --
    look him in the eye, nod politely, and KILL THE LIVING CRAP OUT OF HIM!" - Tiny Tina
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