Borderlands: The Pre-Sequel Discussion
Trainer Tools and Resources
Plus, loot doesn't suck in this one. No BL2 thing where you have enemies you can barely scratch because your weapons are so under-leveled and drop rates are boned. This is much more on the BL1 side - I've even got some great level-appropriate guns from vending machines (which, again, isn't nearly as much of a "bad luck? die a lot!" experience as in BL2).
Wish there was some kinda TPS Mod for Borderlands 2, as the new mechanics and weapons are a lot of fun but BL2 has a massive amount of content compared to this new, sparser entry. But that's neither here nor there re: the trainer. Which, as stated, is great.
Let them come out into the vacuum before you destroy them, and you should be fine.
These only work with TechnoJacks CheatEngine table, they wont work with the editor.
The method 0x is using is different so those values don't work.
They work with the editor. Get progressed enough in the game for the rarer options to be available (they simply don't seem to be available at first - those who are using them and freezing the jackpot are probably all trying the moment they get into Concordia, where the rarer loot isn't unlocked from the slot machines yet) and you'll be able to get all the purples, oranges, and moonstone you want from the table
Ive been beaten the game, it has nothing to do with progression.
They simply wont work for everyone.
* Updated game trainers and cheats daily
* Get notified when new cheats are added
* Request which games get new trainers
* Priority support with any problem
firewall and other security software.
on trainer and game.
version and distribution.