Borderlands: The Pre-Sequel Discussion
Trainer Tools and Resources
In Concordia there are two little outlets of land in the center, one with a shift machine, where you would enter codes for the keys if you were playing legit, the other has the chest you can open with your keys. So you're looking for the giant hole in the ground in the middle of Concordia.
I've read and tried setting the jackpot value to 12300 and it didn't work, even though for others it did. However, for me 12301 did work every single time in getting an orange.
This leads me to believe that perhaps there is indeed another value such as game time or such that affects the game, however changing it from 12300-12304 (I've seen the values online, dunno for sure if they work) will perhaps guarantee an orange weapon, though you'll have to find which out of those numbers it is.
Anyone else want to try testing this theory?
The reason for legendary option to fail is that the value for legendary weapon has been reported by multiple users as '12300'. However for many users this value will cause an infinite loop of calling a random number of the slot machine. So it looks like the machine is frozen but in real its trying to get a new number and a new number and a new number.
So why do people say '12300' is the value when it isn't? Probably because it depends on factors I don't know yet. Could be the level, or the slot machine or the progress ingame.
It is true that cherries, bandits, white weapon and 777 are not affected. They work everytime for anyone.
I'm level 20 and I only get level 16 legendary weapons with the 'Legendary' option on. I think it has to do with the level of the returned item
[Edited by iliveoncaffiene, 10/15/2014 7:27:03 PM]
[Edited by iliveoncaffiene, 10/15/2014 7:27:35 PM]
unaccounted for. I'm still on the first playthrough though,
so things might change in TVHM and onwards.
How can I fix this? What size should the backpack be with all the moonstone upgrades?
*edit* Nevermind, my weapon slots value got set to something ridiculous and it was causing the weird behaviour. Setting it back to a valid number worked.
[Edited by ootz0rz, 10/16/2014 5:57:10 AM]
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