Really? That's so weird. I never would have thought a flashlight battery would freeze QTE and screens heh. Thanks for this, I really appreciate it.
The flashlight option has caused a few oddities but it's easy enough to turn off when not needed so it's a very minor issue, no idea why it controls other effects either but someone with more knowledge about these things can probably give a better answer.
Oh and I think it's already been said but if elevators and other loading screen / level switch areas don't work then temporarily turning off infinite health seems to solve it.
(And don't have the Alien creature in the elevator or tram or it won't be going anywhere, guess it's there because in normal cases that's a death moment for the player.)
the alien AI is scripted using scripts... it isn't hard coded using code in the game .exe. people may have to find a way to modify the scripts in the behaviors folder to make the alien completely stupid.
best,
Cal
If you turn on no melle it can't touch you, it just walks around and charges you but doesn't attack, so stealth mode may not even be needed.
I have tested all the options, and if you run one of the DLC missions its easy to test the no melle option and see this for yourself, its basicly neutered.