Hand of Fate Discussion
Trainer Tools and Resources
Numpad 1: Infinite Health
Numpad 2: One Hit Kills
Numpad 3: Always Successful At Chance Cards
Numpad 4: Add 100 Food
Numpad 5: Add 100 Gold
Edit: starting Health
Edit: starting Max Health
Edit: starting Food
Edit: starting Gold
Edit: health From Eating
Edit: health From Starving
Edit: num Auto Token Cards
Edit: num Auto Equipment Type Cards
Edit: choice Filter
Edit: death Type
Edit: total Healing
Edit: total Food
Edit: total Gold
Edit: encounter Counter
Edit: starting Equipment Index
Edit: encounter Scratch
Edit: last Combat Artifact Used
Edit: last Combat Weapon Used
Edit: is Loading
Edit: force Killed
Edit: Maximum Health
Edit: Maximum Health Multiplier
The trainer requires .NET framework 4.5 or above.
The trainer does not work on Vista or older.
[Edited by PWizard, 2/23/2015 7:02:27 AM]
It worked this time BUT I had to toggle both options every instance. It worked otherwise. Thanks again either way!
[Edited by Adragontattoo, 8/28/2014 10:58:10 PM]
Suggestion for an extra feature
The current trainer has options to edit food and gold, as well as to give infinite health, some encounters however (e.g. the Blood Auction series) would benefit from an option to edit health.
This would also help with the above issue (as lost health could just be restored post-encounter) as well as with health pain cards which are unaffected by the infinite health option (as they occur out of combat).
Not sure if relevant or even if allowed and/or against etiquette, but a trainer I saw on another site (for an older version, no longer compatible) had such an option. I posted the relevant links below for reference between spoiler tags. Please remove them if against etiquette and/or rules (I am very ignorant of these things).
As I mentioned earlier, I only ask because I saw this in a different trainer for an older version, I do not know nearly enough about how trainers/editors work to know if the option was patched in one of the last updates.
Besides, as the game is currently in Early Access, my suggestion was more aimed towards a future release of the trainer for the full version of the game. As the game stands now, the current trainer is fine.
I wouldn't say no to an option to pass the Secret Society encounter card , but even I realise this would be asking for the impossible, or at least asking for a pointless effort (stupid encounter with its unreasonable curse/blessing prerequisites *grumbles*)
[Edited by Morthasa, 9/24/2014 5:24:45 AM]
Edit: Choice Filter
Edit: Death Type
For the life of me I cannot figure out what these do or how to use them (how to use them to do something useful)
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