Not all can be unlimited plus some games go a tad loopy when money is set to like unlimited. That from what I have seen from me poking about. But Cal n 90 can probably tell ya more.
Personally I do not mind the add money feature. I like just being able to add what I need.
I don't dislike the feature myself.
not every game is programmed the same, and there can be many hurdles, including if the game is scripted, shared functions, and on and on..
There are people just want to have everything unlimited and there are people using the trainers only for helping out. Means they don't want everything unlimited more like adding some when there is need for.
By having an 'add' option it can do both. But over the time I've improved my own trainer engine and tend to use more editor options instead. Because in a editor you can put the exact value you would like to have in the field.
However there is a limit. You cannot make all options editable. It also depends of how the game works. For example unlimited health or flashlight or so, if its not an RPG based game. There is no real need to mess around with the values instead having it unlimited or not. But for example money it makes sense to make it customizahle.
You shouldn't forget that an editor or editable options in general takes 2x - 3x of the time a normal trainer option takes. But in my eyes the result is worth it. People are different, people play different. People enjoy different things. A perfect trainer meets the needs of the player and this can only be done if you avoid using static functions (unlimited on/off).
[Edited by 0x90, 7/29/2014 2:10:37 PM]
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