The workaround I found was to use RadeonPro to force the game to recognize my plasma TV's native refresh of 60Hz when it's in 4:4:4 RGB mode.
And yeah, this is one of those games that's gameplay is very framerate dependent. The difference is 60 and 24 frames per second is the difference in slow cumbersome combat, and fluid combat where you can actually time a parry or dodge for best effect.
So, if you're playing this on an HDTV, run FRAPS to make sure the game hasn't handicapped you by setting the refresh rate to 24Hz (since the game uses v-sync by default). If it has, you can use RadeonPro (works with both nVidia and ATi cards) to fix that issue. It also offers a heck of a lot of options to tweak/edit visual settings well beyond what nVidia and ATi offer in their control panels.
C:\Users\(Your Username)\Documents\Bound by Flame
then oben the graphicconfig.txt and write Refreshrate=60