That said - once in Chapter 3, I realized that I did not make it to Fort Locke and pick up the Weapon smith in act 2. I have one save at the last module in Act 2, but see no way to teleport to Fort Locke and back. I used the DM cheat but have been unable to get him to take the code for fort Locke, then noticed the clause 'within this module' in his dialog - which appears to imply - I'm not going to be able to teleport to another area.
The only other option is to go back several days of game play into a save in the first act and do everything all over again. For me at this stage that would likely be a game breaker. It would be far wiser to uninstall the game and consider the whole effort / game to be a huge pile of very annoying trash, or skip playing the official campaign completely and maybe try a user community module.
So, my question is "IS there any way to teleport to another area within the same chapter, do the one thing you overlooked, then teleport back & If so How do you do so - in detail ?" When I tried to give the DM the tag of AR1209 for Fort Locke via the talk window - he never accepted it - just continued on with I'll send you to "".
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