Men of War: Assault Squad 2 Message Board  STATUS: ACTIVE - Trainers are still being considered and updated for this title as patches are released. There is no guarantee that a trainer can be made or updated but it will be reviewed by our staff.

Our Men of War: Assault Squad 2 Trainer is now available for version 3.262.1 and supports STEAM. Our Men of War: Assault Squad 2 message board is available to provide feedback on our trainers or cheats.
Men of War: Assault Squad 2 Trainer
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  Men of War: Assault Squad 2 Trainer
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to magicmasala2012
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    magicmasala2012 posted on Jun 04, 2014 12:58:46 PM - Report post
     
    Hi i have MEN OF WAR: ASSAULT SQUAD 2 TRAINER 3.031.0 B Trainer in the trainer for NO VEHICLE DAMAGE its getting activated for Enemy also. Please help .
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    Send a message to Caliber
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    Caliber posted on Jun 04, 2014 4:17:27 PM - Report post
     
    quote:
    originally posted by magicmasala2012

    Hi i have MEN OF WAR: ASSAULT SQUAD 2 TRAINER 3.031.0 B Trainer in the trainer for NO VEHICLE DAMAGE its getting activated for Enemy also. Please help .

    turn option off.. then read the three posts in this forum where we already discussed this.

    I can remove the option if people don't find it useful. I wont be updating or changing it.

    best,
    Cal

    Trainer Creator
    www.cheathappens.com
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    Send a message to theroc44
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    theroc44 posted on Jun 05, 2014 3:41:42 PM - Report post
     
    Update 3.035 really lame and really un-needed. However trainer is cuhput. Sorry for lame news.
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    atfdog posted on Jun 05, 2014 5:59:15 PM - Report post
     
    Thanks for the current update...Still enjoying the game
  • Tier 7
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    TIER 7
    theroc44 posted on Jul 18, 2014 2:23:04 AM - Report post
     
    Just wanted to give a heads up MOW2 updated to 3.037. Trainer no longer working. Large list of changes in patch.

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    TIER 7
    theroc44 posted on Jul 18, 2014 1:20:42 PM - Report post
     
    Change-Log 7/18/14
    General

    • Added multi-core threading
    • Added ammo out icon feature
    • Added true window mode support
    • Added advanced animation support
    • Added advanced shader model support
    • Added cascaded shadow map support
    • Added Steam cloud support
    • Added Steam workshop support
    • Added Steam player profile system (game profile is linked with your Steam account)
    • Added Steam achievement XP support (achievements will add XP to your profile)
    • Added new player profile badge for statistics in main menu
    • Added squad icons (orange bar = at-rocket within squad, yellow bar = at-rifle within squad)
    • Added squad icon selection (you can select squads via squad icons now)
    • Added squad icon hot-keys (shift + 1-9 to assign)
    • Added squad icon state display (hold fire, free move)
    • Added squad icon damage display (vehicle damage will be displayed and repair in progress)
    • Added new left panel interface
    • Added unit kill counts
    • Added gamma correction
    • Added brightness correction
    • Added contrast correction
    • Added color saturation correction
    • Added color tone correction
    • Added normal/specular/parallax map support to decals
    • Added normal/specular/parallax map support to ground textures
    • Added FX editing functionality to editor
    • Added difficulty display to editor (create shortcut with cmd "- edit -level easy/normal/hard/heroic" to run editor in desired difficulty setting)
    • Added Bandicam for high performance in-game recording (F11)
    • Added kill counts for individual units
    • Added new martial rendering system (shaders)
    • Added support for LOD'ed heightmap entities
    • Added new shaders
    • Added new material system
    • Added new lightning system
    • Added Steam cloud reset option
    • Added new window modes
    • Added Flakpanzer 'Ostwind'
    • Added PzKpfw III N
    • Added new 3d model for PzKpfw IV G
    • Added new 3d model for PzKpfw IV H
    • Added new 3d model for PzKpfw III J
    • Added new 3d model for SdKfz 251/1
    • Added new 3d model for 'Wirbelwind'
    • Added new 3d model for PzKpfw VI B 'King Tiger'
    • Added new 3d model for KV-1 1942
    • Added new 3d model for KV-2
    • Added new 3d model for SU-122
    • Added new 3d model for SU-100
    • Added new 3d model for SU-85
    • Added new 3d model for Super Pershing
    • Added new 3d model for SdKfz 303 Goliath
    • Added new 3d model for inventory crates
    • Added new 3d model for inventory boxes
    • Added new 3d model for b33r
    • Added new 3d model for ammo crates
    • Added new skins to Veteran Tiger summer/winter/desert/standard
    • Changed minimap to be only moveable when map settings are enabled
    • Changed unconscious or wounded soldiers to not lose their weapon anymore
    • Changed user controlled AI to not stop repairing while under attack
    • Changed middle panel to show max of 15 customizable icons
    • Changed some main menu interface elements
    • Changed decals to use normal/parallax/specular maps
    • Changed ground textures to use normal/specular maps
    • Changed penetration curve to fall of faster (to balance APCR)
    • Changed penetration curve to use linear steps (to reflect reality)
    • Changed all guns to have historical armor penetration (Values based on 0° angle)
    • Changed bullet hit effects
    • Changed small arms muzzle flashes
    • Changed US Assault Squad Leader to use 30 rounds magazine Thompson
    • Changed Russian Regular Squad Leader to use PPSH41
    • Changed enemy difficulty settings slightly for easy, normal, hard
    • Changed infantry to take damage if being attacked by other AI and hiding behind cover
    • Changed PKP to DShK (PKP was not in service during ww2)
    • Changed interface style
    • Changed icon location of cannon stance in order to support combination with infantry stance
    • Changed main menu to be better optimized
    • Improved file back-up system of editor
    • Improved LOD system
    • Improved textures of IS-2
    • Improved textures of ISU-152
    • Improved textures of SU-122
    • Improved textures of T-34/76
    • Improved textures of T-34/76 late
    • Improved textures of T-34/57
    • Improved textures of T-34/85
    • Improved textures of le.Fh 18
    • Improved textures of Type96
    • Improved minimap mipmapping
    • Increased re-charge time of Pak 40 from 5 sec to 6 sec
    • Increased fire rate of Wirbelwind from 666 rpm to 1120 rpm
    • Increased fire rate of M19 from 300 rpm to 400 rpm
    • Increased fire rate of T60 from 300 rpm to 700 rpm
    • Increased accuracy of Wirbelwind
    • Increased reload time of Wirbelwind from 10 sec to 16 sec
    • Increased accuracy of SMGs
    • Increased damage taken behind cover slightly
    • Reduced chance to lose helmet
    • Reduced health damage of machine guns from 150 to 125
    • Reduced accuracy of machine guns
    • Reduced fire rate of Flak 38 from 285 rpm to 280 rpm
    • Reduced ammo of Wirbelwind from 120 to 80 per magazine
    • Reduced destruction power of at-grenades
    • Removed 16-bit rendering mode
    • Removed monitor refresh rate setting
    • Removed various outdated render features
    • Removed fixed function remnants
    • Removed outdated squad selection option
    • Removed dismiss interface button
    • Removed unload interface button
    • Removed outdated key configurations
    • Removed PzKpfw IV F1
    • Removed PaK 41le
    • Fixed editor asking to save file if no changes were done
    • Fixed screenshots in full-screen mode
    • Fixed stamps not uncovering from fog of war when materials are applied
    • Fixed stamps not supporting texmods for materials
    • Fixed slight gamma value error in shaders
    • Fixed that AI would not search fallen humans for repair kits
    • Fixed that AI would take more than 1 repair kit out of tank
    • Fixed that AI would not unholster their weapons on vehicle exit if crew is visible
    • Fixed missing Fuel in Japanese Ammo truck
    • Fixed a bug with King Tiger that turret would not move with coaxial mgun on movement
    • Fixed BM-8-24 being able to move while firing
    • Fixed some sandbags not disappearing on destruction
    • Fixed FlaK 41 animation bug
    • Fixed normal and specular maps on stone entities
    • Fixed small issues with cover modifiers
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    atfdog posted on Jul 18, 2014 10:12:29 PM - Report post
     
    With all those changes in the new patch, you guys are on the ball...Thanks for the update
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    atfdog posted on Oct 02, 2014 7:22:37 PM - Report post
     
    New Version today (3.038)...Take a breath and do your thing, again, again & again...Thanks in advance for the update
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