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Steam Early release and alpha/Beta games
 
brent0311  posted on Mar 21, 2014 8:52:14 PM - Report post

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I may be of a minority opinion, but I would have no objection to you guys (and gals, if you have any on the team) not accepting trainer requests for early access games (to include beta access).

For anything that's pre-full release, it's pretty much guaranteed that there will be [at least] dozens of updates before the final release. Y'all have enough work as it is with full release games and their updates without worrying about beta and pre-beta games too.

Slightly off the trainer development topic, I think too many people overlook the "early-access" designation and are of the misconception that these games should be complete and bug free...all but guaranteeing their own disappointment. For the few early-access games I have, I view the money spent on acquiring early-access as an investment in the potential of what those games could be...not the purchase of a completed game.

 
deeppurple  posted on Mar 21, 2014 9:49:21 PM - Report post

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quote:
originally posted by -Detonation-

Yeah, just ditch those early access alpha/Beta releases and wait for the proper versions to come out. 1.0 or the first patch ones. You guys are already overworked and need a little breather every now and then. Anyone can wait for a little while. People will understand. If they don't, the heck with them. There are plenty of retail games to choose from. Makes your life a little easier to make trainers for games that are not being patched anymore. Old and new.

[Edited by -Detonation-, 2/22/2014 2:12:48 PM]

Indeed....My thoughts exactly

 
Cyen  posted on Mar 24, 2014 7:25:24 AM - Report post

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A happy middle might work best.

Any game that updates more then once a month could be put on a blacklist as being to unstable yet.

And any others will need to have more then two times the requests to be considered.

Once a week is still to much work, no matter how many people play.

But just because it says it is beta does not mean you will see an update but every few months.

 
CommanderJ  posted on Mar 24, 2014 9:06:57 AM - Report post

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Difficult thing to be sure, and I think you will just have to find a middle-ground where you provide trainer updates to the biggest, most popular early access games.

I never, ever expected to find trainers for Wasteland 2 or MOW:AS2 on here, and I was literally jumping with joy when there was even an editor for W2.

I appreciate the insane workload you guys have, and it's not going to be easy. You're not psychic, so there's no way for you to tell which games will have months between updates (like W2 beta) and which games will update daily when you decide to allow/deny it on requests page.

Perhaps a new category - instead of just active or retired, you put these games on 'beta/early access - updates not guaranteed'.

That way you're free to just ignore the game if it's going through a period of insane updates, or if indeed the game is ALWAYS going through insane updates.


Whatever people think of kickstarter betas or early access - it's not going to go away.

 
SirCoenraadVI  posted on Mar 25, 2014 4:17:21 AM - Report post

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please stop asking for beta or alpha trainer so the trainer cap does not past 20 when the game is at full release so the yearly member can still use the trainer
 
ServiusTheBear  posted on Mar 25, 2014 4:24:30 AM - Report post

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I still feel a once a week update is a good middle ground. Just users will need to of course play in offline mode with auto updates off. Which I can only guess would probably cut work by maybe 10%. But of course that will need to be calculated by the CHT.

The other option is a monthly update for those games. Just users will need to of course play in offline mode with auto updates off.

 
sethomas  posted on Mar 29, 2014 2:08:58 PM - Report post

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quote:
originally posted by brent0311

I may be of a minority opinion, but I would have no objection to you guys (and gals, if you have any on the team) not accepting trainer requests for early access games (to include beta access).

For anything that's pre-full release, it's pretty much guaranteed that there will be [at least] dozens of updates before the final release. Y'all have enough work as it is with full release games and their updates without worrying about beta and pre-beta games too.

Slightly off the trainer development topic, I think too many people overlook the "early-access" designation and are of the misconception that these games should be complete and bug free...all but guaranteeing their own disappointment. For the few early-access games I have, I view the money spent on acquiring early-access as an investment in the potential of what those games could be...not the purchase of a completed game.

I agree wholeheartedly with brent0311.

[Edited by XaosetErikson, 3/29/2014 2:09:13 PM]

 
BlackStarLine  posted on Mar 29, 2014 3:07:24 PM - Report post

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I'd say make trainers but if said game updates more than 2-3 times a week then stick it on hold until the update shedule peters out to a monthly or weekly thing depending on how you feel.
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