There's no reason why it shouldn't be on the request page though since there's nowhere in the terms where it says that it is required for you to make trainers for the game right away. You could always just wait until the game is released, like putting an alert at the top of the request page that the requests for games that are currently in beta/alpha are there so that a final product would be released once the game goes retail if it gets the required amount of points before that time so people could "cheat" right away. If people don't read before placing their points, it's not your fault.
BTW, Thanks for the MOWAS2 trainer! XD
[Edited by CombatWars, 2/24/2014 11:52:58 PM]
If the developer fails to provide a final product close or inside the time frame set to release the final product, then Valve has to pay out money to people who then request it. Although Valve will do their usual, "you are fools we are above the law" type of comment, making people think they don't have any legal rights. Trust me you do :P
But this is also true, when a finished product is released and it does not meet the standards expected from the documentation presented when people purchased the alpha.
Overall though, it can be a lifeline for some good indie developers, like for Starbound and Dead State for example, but there is others who just take the ****.
As for trainers it is simple, only do them for the more known early access games, like the above 2 examples and so on.
Kenshi has been in developing for more than 2yrs now and it still nothing more than it use to be. they said no men in grey suit developing this game, but In my opinion they should have let them finish it off.
that game is a mess patch after patch, bug after bug.
other thing I hate is that EVERY game these days, keep saying TBC 2013 or 2014 crap. I mean why wont you tell us the god dam date when it finish. example DA3 has a release date last year November, but now they wont even tell us when anymore.
if the game is not finish why put up the date in the first place
that's what I think about the game developer these days....
But this thread isn't about what you think about the developers of Early Access titles or about developers in general...
It's about whether you think the staff should or shouldn't put effort into making trainers for Early Access/Alpha/Beta games.
[Edited by CombatWars, 2/24/2014 9:58:33 PM]
[Edited by CombatWars, 2/24/2014 9:59:14 PM]
Usually the whole TBC 2013 or 2014 thing is the retailers saying what year it will be released. Most of the time it has nothing to do with the devs. Like on Amazon some games say December 31st, 2014.
When a dev/publisher gives an actual release date a few months or so it's because they want people to pre-order the game and see how many they are getting.
I like how CD Projekt Red is handling Cyberpunk 2077. They are saying they will release a date when it is done.
On Topic: I think that a trainer should not be created until the game is actually stable and isn't updated every day or week.
[Edited by fullmetal5550, 2/28/2014 12:43:36 AM]
[Edited by fullmetal5550, 2/28/2014 11:24:51 PM]
* Updated game trainers and cheats daily
* Get notified when new cheats are added
* Request which games get new trainers
* Priority support with any problem