Dead State Discussion
Trainer Tools and Resources
Initiate combat with the options off, put them on when the enemy attacks, turn them off on your go - pop the unlimited AP one on, and kill the enemies one by one.
You may get hurt by counter-attacks, but it's better than nothing!
ALL other options work fine, though.
As it seems there is currently no stable way to filter them again. I've now replaced health and AP options to work for the selected character only.
Just enable them while its your turn and keep them deactived when the enemy is on turn. It is not as effective as options applying for your whole party but at least it doesn't cause any more problems. Including all other options I think the trainer is still very powerful.
I'm sorry for the trouble.
//edit: Updated trainer will be posted soon by PWizard.
[Edited by 0x90, 8/31/2014 8:28:49 AM]
At the risk of being a pest, I'd also like to reiterate my request for a trainer function that affects a player's carry weight--either setting the capacity to 10,000 lbs or keeping the current burden at 0 lbs would work beautifully. It only needs to work for the main character.
Also, if you didn't see it yet Beta Patch #1 for this game just dropped. Going to see if the add items function works on the existing trainer when the download finishes.
- Add Fuel (and presumably add other values)
- Add Skill Points
- Add Stat Points (these two were bass ackwards in previous trainer iterations, just FYI. Not really a problem, just weird)
- Inventory Editor
I haven't tested the others; I'm just gonna wait for you to work your magic. Cheers!
[Edited by ArchangelM127, 9/15/2014 8:06:47 PM]
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