Fable had and still has fine combat, heavier the weapon the slower you swing it.
Some people just gripe about games too much, down to pixels.
When I remarked about clunky combat, I was referring mostly to the targeting system. Walking through Greatwood, I see a poor trader getting attacked by a swarm of giant hornets. I rush to his aid, swinging my obsidian greathammer. Silly me, I used targeting, and instead of selecting the many enemies around Wormy the Tattoo Artist, it instead locks onto him. All I see is a mess of polygons, so I start swinging for the bleachers. To my dismay, Wormy the Tattoo Artist goes flying away with a crushed skull and I wrack up a few evil points. The giant hornets find this amusing. My Hero, a good aligned character, does not.
Sure, I could not use targeting and just flail around like a madman, but I do enjoy getting combat multiplies and such and a few spells do require targeting to be more effective.