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Weapon Ideas?
  • Current rank: 1.5 Stars. Next Rank at 500 Posts.
    Send a message to ticsuicide
    DAEMON
    ticsuicide posted on Feb 05, 2014 12:37:17 PM - Report post
     
    Was just wondering, since there can't be any trainers or cheats, maybe we can start posting weapon ideas? Or of course if anyone has any way to grind weapon parts, or something. Just figured I'd post.
    Die as a hero, or live long enough to see yourself become a villain.
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to Viscerix
    ELITE
    Viscerix posted on Feb 05, 2014 6:50:11 PM - Report post
     
    So far from the couple hours I've played with some friends of mine.

    I've been using a tesla beam weapon and it melts people steadily and you don't have to worry about recoil or accuracy firing from the hip or zoomed in.

    Another weapon I've seen that's been doing good is a tesla launcher, probably with multiple rounds.

    And of course the sniper is always good if you're one of those people, the hitboxes for headshots seem kinda large.

    PS. Have a launcher with a healing payload and flak for blitz maps, the group heals are crazy.
  • Current rank: 1.5 Stars. Next Rank at 500 Posts.
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    DAEMON
    ticsuicide posted on Feb 06, 2014 8:42:54 AM - Report post
     
    I actually use a turretbuddy for healing, and if playing support, some kind of gatling flame thrower, or a healing gun, set out turret buddy while juicer is equipped, that way I can heal and juice at the same time, and on some of the levels, it's really good to have.. especially if playing against A.I., because they spam one area most of the time and if they don't, you can always lead them to you.
    Die as a hero, or live long enough to see yourself become a villain.
  • Send a message to the1396
    INACTIVE
    the1396 posted on Feb 06, 2014 11:53:41 PM - Report post
     
    i use 2 at the moment that work well and are more or less avaliable from level 1.

    slug beam gun on a rifle body with heatsink (liquid cooling is a waste as this is a spam build) idea here is a solid steam of direct damage. it burns through most enemies solidly and over tile you upgrade your parts steadily. its important to keep the rate of fire high on this. better to have a steady steam burnign a moving enemy than 1 or 2 hits. i always MVP on this weapon with careful use of my nades.

    2nd that works well but costs alot and needs levels is the multishot telsa rocket launcher
    most parts are optional but you want a
    3 or more barrel
    telsa nades
    agil load
    sticky detonation
    cluster explosion (maximise the electric aoe)
    for scope you want laser to help track moving enemies
    for trigger you want dual shot

    this weapon means each trigger press you pop 2 tesla STICKY rockets with laser tracking onto an enemy spot. the sheer damage you do rips shields clean off and kills helpers in the area.
     
  • Send a message to the1396
    INACTIVE
    the1396 posted on Feb 06, 2014 11:54:11 PM - Report post
     
    i mainly play control points though so thats what these weapons are aimed at.
     
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    SAGE
    L05T50UL posted on Feb 25, 2014 1:08:09 PM - Report post
     
    i have 2 steam accounts, one account i went rockets/beams the other i'm going rifle mostly, can't get a feel for pulse weapons.

    The rocket set up i run is flak, proximity, remote control, tube between both tesla and pyro and i can't say i haven't been unhappy with that set up.

    i watched someone use beams and always see them MVP'd every round, so i tried it out and love that set up too.

    VS bots with beam and a turret buddy on trailer park you can net 30+ kills on deathsnatch. got lucky once with 51 kills

    [Edited by L05T50UL, 2/25/2014 1:08:47 PM]
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