originally posted by Caliber
the reason for all the 'capture unit' and etc. having to be done is because the newb developers of this game used adobe air/shockwave to code their game. this is 'flash online game' technology from 2001 type stuff, so it's a compile at runtime pile of junk coding, but since there was only 3 developers I guess this is the route they chose rather than actual game coding.
so adobe air from time to time re-codes the game code in memory since it is more of a plugin engine rather than actual native PC code base.
2001, is right... I haven't heard of shockwave in YEARS!