Agarest: Generations of War Discussion
Trainer Tools and Resources
There is a savegame editor out already, but from my experience it doesn't work.
Tried on 3 saves, all 3 ended up corrupted by it.
For character stats, PP-modifiable stats (STR, VIT etc.) are mostly within 4 bytes of each other. Addresses for Level, HP, AP, EXP can be found before STR. MOV is also editable, which is found just after the address of LUK iirc.
For items, you can edit the quantity, level (for some types) and even the item itself. All items have the same amount of storage in memory, regardless of type. For quantity, I usually freeze the quantity of the first item slot in the inventory, and manually cycle each item such that all items are placed into that first slot. This will make all items in a category have the same quantity.
By storing dynamic addresses (eg. Agarest.exe+E51524) in the cheat table, and setting some hotkeys, I find that it's almost as painless as firing up a trainer for future play sessions.
[Edited by FFFanatic, 10/6/2013 6:44:19 AM]
Anyway, going back to the trainer itself, a better solution would be to wait for an item editor to come out. Relating to what I mentioned before, you can definitely edit many aspects of the inventory, including the modification of skills. That being said, the skill, Merciful Strike, will bring enemies to 1 HP, regardless of excess damage. Couple that skill with an overpowered character, and I think you should be able to bring almost any enemy down to that minimum amount without too much effort.
If that doesn't help too much, then a toggle-based 100% capture rate option that disregards the 5% HP requirement would be more useful. Bonus points if that makes bosses capturable, though I question the game's stability thereafter.
[Edited by FFFanatic, 10/6/2013 9:01:10 AM]
[Edited by FFFanatic, 10/6/2013 9:02:19 AM]
[Edited by FFFanatic, 10/6/2013 9:09:15 AM]
[Edited by FFFanatic, 10/6/2013 9:16:23 AM]
You should be able to buy the skill book at the Adventurer's Guild after you clear Cave of Origins, if I'm not mistaken.
Is it possible to post the address of the first "item" in your inventory if it is indeed static? I've been able to successfully edit some of the items that I want more of by selling one and then running a new scan with Cheat Engine, but if there is always a static address for the first item in the list I would love to have it to make editing items easier.
The only issue I had was with the Dancer chick - when I had 2 Steals on her, it would crash the game. I also had a greyed out skill in Japanese for awhile, but then that turned into a skill called "Isshin" that I can't give to anybody else (non-SP skill). No idea what happened there.
All I really want is the ability to give myself all the items, so I don't have to grind and steal from every enemy in the hopes of making an item I want.
I've seen people mention an editor. Is that the one for the 360? I don't think there was one out yet for the PC. I have a lot more playing around to do, but it's a good thing this game is very CE friendly.
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