Total War: Rome 2 Discussion
Trainer Tools and Resources
thnx, your doc
To increase your faction's limits on armies, fleets and agents, you need to increase your Imperium level. You do this mainly by conquering, and conquering entire provinces rather than isolated settlements seems to add more (Or at least that's what I've observed). When you reach the next Imperium level, your faction's cap will increase, allowing you to create more armies, fleets and agents. A general is indeed required for every army you have, yes.
There are mods that have been released that increase the army limits, so if you feel that the game is too punitive in that regard, head on over to TWcenter and browse the Rome 2 Mod Threads until you find one you like.
Hope this helps!
You can get the Radious Campaign Features Mod or the whole Radious Bundle call Radious Total War Mod over at TW Center.
Thank you for your answer. i thought i was occupying other civs but those must have been isolated citys then, as u said. ill try more
Garrisons are supposed to be increased from previous games so they (CA) believed you wouldn't need to station armies so much.
I agree partially but garrisons are still too low to provide a real defence against bigger armies and plebs are pointless.
I'm looking into increasing garrisons now that PFM allows it but you may find a mod pop up for it soon on twcenter.
For now just balance defence and attack.
* Updated game trainers and cheats daily
* Get notified when new cheats are added
* Request which games get new trainers
* Priority support with any problem
• Unlimited Movement
• One Turn Troops
+ 11 more options