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Starpoint Gemini 2 Discussion

Starpoint Gemini 2 Trainer

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Official Trainer Thread  Starpoint Gemini 2 Trainer
 
eddiee61  posted on Feb 05, 2014 6:10:28 AM - Report post

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this game has to be definatly my favorite space game ever the fact you cant land and walk about is abit icky but the game and graphical side is amazing also i used cheat engine to mess with the torpedo ammo and that made it way better

brill trainer guys

thank you kindly

edd

 
orubun  posted on Feb 05, 2014 4:57:40 PM - Report post

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Sweet trainer. =)

The inf energy and no reload dont work for me, its the Num2 and num3. Have tryed only to use one and no one of them work, otherwise its a super traine. Keep up the good work fellows.

 
0x90  posted on Feb 06, 2014 1:09:40 AM - Report post

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Can you please try it again by starting a new game with standard settings ? I really don't understand why it's working for me and not for the rest.
 
eddiee61  posted on Feb 06, 2014 6:14:52 AM - Report post

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orebun dude you sure your looking at the right thing??

the inf energy is for the secondary guns witch is the blue bar at the bottom left of the interface its not 1 of the bars around the crosshairs. and no reload is the little blue bar sarounding the crosshairs for your primary guns/lazers

just making sure )))

 
monkeybob101  posted on Feb 07, 2014 10:34:35 AM - Report post

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I have been playing around with the trainer and found it works mostly.

The confusion is coming from, as 0x90 stated, the being several things called similar.

Option 1 works as intended
Option 2 is the energy for the boosts, not the shields (as I originally though) or the weapon energy
Option 3 is weapon energy. This works sometimes for me and sometimes not. Will report back when I find anything more on that out.

The rest of the options I have not actually used as I like trying to play through the game and earn those "normally".
Will report on those too when I find more about option 3.

If I have made a glaring oversight on option 3 (no reload) please just let me know here

Thanks to the CH team for managing to keep up with all these Alpha games in addition to their already impressive amount of work on regular releases.

 
monkeybob101  posted on Feb 07, 2014 11:14:32 AM - Report post

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Right,

The option 3 works on beam weapons, but does not seem to work on railguns (not tried plasma weapons yet). I doubt the CH staff have time to play games endlessly but the railguns are the ones on the sides of the ship you start with. The beams are the ones that fire forward.

Options 4-7 all seem to work fine
Option 8 (Increase maximum speed) needs me to look into it more
Options 9 & 10 work great.

I assume the shields are too variable to create a cheat script for as they depend on ship type, class etc. The only way that might be able to do it is to super boost the regen rate.

However, I hope these posts clears up any ongoing confusion (and yes I know I am re-stipulating what the great 0x90 said above)

 
orubun  posted on Feb 07, 2014 3:54:22 PM - Report post

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Hi.

I use railguns and for me does not num2 (inf energy) or num3 (No reload) work "is num3 for heavy weapons?, Everyone else works for me. Considering your answers, and looking to switch from rail to beam instead. I thank you for your help. Weapon loadout for my ship: Pretorian Dreadnougt: all light weapons are railguns, forward and rear heavy weapon are fusion and side to side heavy weapons are shock wave, side by side work all ok with the trainer, but the front and rear dont work ok, energy drops and i have to wait for power, every thing ells is ok. sorry for my spelling, hope you can get any info from it. If not please contact me...

[Edited by orubun, 2/7/2014 4:04:51 PM]

[Edited by orubun, 2/7/2014 4:12:56 PM]

 
monkeybob101  posted on Feb 08, 2014 12:59:54 PM - Report post

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quote:
originally posted by orubun

Hi.

I use railguns and for me does not num2 (inf energy) or num3 (No reload) work "is num3 for heavy weapons?, Everyone else works for me. Considering your answers, and looking to switch from rail to beam instead. I thank you for your help. Weapon loadout for my ship: Pretorian Dreadnougt: all light weapons are railguns, forward and rear heavy weapon are fusion and side to side heavy weapons are shock wave, side by side work all ok with the trainer, but the front and rear dont work ok, energy drops and i have to wait for power, every thing ells is ok. sorry for my spelling, hope you can get any info from it. If not please contact me...

[Edited by orubun, 2/7/2014 4:04:51 PM]

[Edited by orubun, 2/7/2014 4:12:56 PM]

Energy is for the active abilities, the ones you use the 1-9 keys for.

Reload seems to only work for beams - you can fire endlessly with them and this option enabled

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