Starpoint Gemini 2 Discussion
brill trainer guys
thank you kindly
The inf energy and no reload dont work for me, its the Num2 and num3. Have tryed only to use one and no one of them work, otherwise its a super traine. Keep up the good work fellows.
the inf energy is for the secondary guns witch is the blue bar at the bottom left of the interface its not 1 of the bars around the crosshairs. and no reload is the little blue bar sarounding the crosshairs for your primary guns/lazers
just making sure )))
The confusion is coming from, as 0x90 stated, the being several things called similar.
Option 1 works as intended
Option 2 is the energy for the boosts, not the shields (as I originally though) or the weapon energy
Option 3 is weapon energy. This works sometimes for me and sometimes not. Will report back when I find anything more on that out.
The rest of the options I have not actually used as I like trying to play through the game and earn those "normally".
Will report on those too when I find more about option 3.
If I have made a glaring oversight on option 3 (no reload) please just let me know here
Thanks to the CH team for managing to keep up with all these Alpha games in addition to their already impressive amount of work on regular releases.
The option 3 works on beam weapons, but does not seem to work on railguns (not tried plasma weapons yet). I doubt the CH staff have time to play games endlessly but the railguns are the ones on the sides of the ship you start with. The beams are the ones that fire forward.
Options 4-7 all seem to work fine
Option 8 (Increase maximum speed) needs me to look into it more
Options 9 & 10 work great.
I assume the shields are too variable to create a cheat script for as they depend on ship type, class etc. The only way that might be able to do it is to super boost the regen rate.
However, I hope these posts clears up any ongoing confusion (and yes I know I am re-stipulating what the great 0x90 said above)
I use railguns and for me does not num2 (inf energy) or num3 (No reload) work "is num3 for heavy weapons?, Everyone else works for me. Considering your answers, and looking to switch from rail to beam instead. I thank you for your help. Weapon loadout for my ship: Pretorian Dreadnougt: all light weapons are railguns, forward and rear heavy weapon are fusion and side to side heavy weapons are shock wave, side by side work all ok with the trainer, but the front and rear dont work ok, energy drops and i have to wait for power, every thing ells is ok. sorry for my spelling, hope you can get any info from it. If not please contact me...
[Edited by orubun, 2/7/2014 4:04:51 PM]
[Edited by orubun, 2/7/2014 4:12:56 PM]
Energy is for the active abilities, the ones you use the 1-9 keys for.
Reload seems to only work for beams - you can fire endlessly with them and this option enabled
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