MeTaLLiX posted on May 14, 2014 6:00:18 PM - Report post
Me too getting the same error for Microsoft .NET Framework Error Unhandled exception has occurred in your application. See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text ************** System.OverflowException: Arithmetic operation resulted in an overflow. at System.IntPtr.ToInt32() at Outlast_64bit_CH.Form1.tHotkeys_Tick(Object sender, EventArgs e) at System.Windows.Forms.Timer.OnTick(EventArgs e) at System.Windows.Forms.Timer.TimerNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** JIT Debugging ************** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled.
When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box.
nes4r2 posted on May 15, 2014 12:50:43 AM - Report post
Same issue, is this user error or will there be an update or fix?
Saucermote posted on May 23, 2014 9:02:44 PM - Report post
Did anyone ever find a work around or other option?
Do what thou wilt shall be the whole of the law.
Vredesbyrd posted on Jun 21, 2014 8:44:37 PM - Report post
Is this thing still dead in the water?
DABhand posted on Jun 23, 2014 7:17:05 AM - Report post
Seems to be a problem with the coding, it only produces the error when the trainer finds the game running, which of course then starts the process of getting base addresses etc.
Lets hope 0x90 didn't make a 32bit exe to do a trainer for a 64bit binary :P
Oh and Don't forget some tuts on ASM and defeating DMA