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Official Trainer Thread  Total War: Rome 2 Trainer
 
Easy_506th  posted on Sep 08, 2013 12:02:26 AM - Report post

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quote:
originally posted by sajaxom

quote:
originally posted by DCGuy12

Hey all, it is about 12:30 AM here in the US Eastern Standard Time. Are we waiting for version 3 of a trainer now??

Yep (though I think it's technically version 4). Current game version is build 6910454248. Cal will probably knock one out on Monday, because he's a really nice guy. Current schedule is likely to be new trainers on Fridays to match CA's update schedule, but don't expect the guys to blow off their weekend to deal with 2 patches on the same day (that's three patches in two days, mind you). While I'd like to say an open beta could have helped, I played the Company of Heroes 2 beta and that was a patch/hotfix disaster. I think CH put out 20 trainers before release for that one.

Anyway, this is a good time to take a look at some of the mods available for the game, and build your own if you're so inclined (it's pretty easy, and there's plenty of tutorials). The PFM (Pack File Manager) can read quite a few tables now, and there's been some cool mods released on the TWC and the TotalWar forums. If you desperately need more gold/skills/etc., take a look at EditSF. It's been covered multiple times in the first 10 pages of this thread.

If we keep the whining to a minimum, the CH team may come in on Monday rested and ready to build some trainers. If the whining gets out of hand, it severely diminishes their drive to keep working on this game, and they might even discontinue it - so be patient, and let them enjoy their weekend.

Most definitely guys,


Just let the ch guru's do what they do best, they've always looked after us. I definitely second the above notion. Try out some of the mods if you want. Im mod newbie, and even I was able to get them installed.

 
DCGuy12  posted on Sep 08, 2013 12:12:15 AM - Report post

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Yea, this happened once with Empire......new trainer did not come out till Monday......
 
muaythaisoldier  posted on Sep 08, 2013 1:20:52 AM - Report post

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I would like to request CH work on finding a manner of forcing the game to see our total number of generals as 1, so we can recruit as many as we wish. I miss being able to move around fresh armies for reinforcements. Now you can only hire and move troops in a stack with a general, and we have limited generals. Making it impossible to reinforce a flanked province if I have max generals in play alread. Having unlimited generals would allow me to play this Total war like all the others. Thanks.
 
mojom@n  posted on Sep 08, 2013 1:28:38 AM - Report post

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quote:
originally posted by muaythaisoldier

I would like to request CH work on finding a manner of forcing the game to see our total number of generals as 1, so we can recruit as many as we wish. I miss being able to move around fresh armies for reinforcements. Now you can only hire and move troops in a stack with a general, and we have limited generals. Making it impossible to reinforce a flanked province if I have max generals in play alread. Having unlimited generals would allow me to play this Total war like all the others. Thanks.

Google: Radious Campaign Features Mod

 
DCGuy12  posted on Sep 08, 2013 1:43:45 AM - Report post

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I thought you just had to recruit with generals but individual units could leave the general?? Am I wrong???
 
DarkKing666  posted on Sep 08, 2013 2:06:26 AM - Report post

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OK, saw the update to the game and trainer. Downloaded the latest trainer, and well done for getting it out so quickly.

Only problem is that none of the options seem to do anything. The game doesn't crash, but the mega gold option doesn't do anything, likewise the instant construction options and the XP buffs.

Is anyone else getting this?

 
dannylau  posted on Sep 08, 2013 2:10:22 AM - Report post

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Does the trainer work in multiplayer campaign?
 
jeorgelee  posted on Sep 08, 2013 2:13:03 AM - Report post

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quote:
originally posted by DarkKing666

OK, saw the update to the game and trainer. Downloaded the latest trainer, and well done for getting it out so quickly.

Only problem is that none of the options seem to do anything. The game doesn't crash, but the mega gold option doesn't do anything, likewise the instant construction options and the XP buffs.

Is anyone else getting this?

ya there was a hotfix from CA which caused the trainer to be non-op

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