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Official Trainer Thread  Saints Row IV Trainer
Wookiee_MoNsTeR  posted on Aug 25, 2013 8:02:19 PM - Report post

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originally posted by JackDaniels

originally posted by Wookiee_MoNsTeR

Damn. Both the stop timer and the hack timer worked for me every time. I go away for the weekend and come back to see that they've been removed because they didn't work for some people that complained about it. That *really* sucks for me as I'm just not that good doing certain things and I liked being able to do the different events.

Now my options are to try the events, fail, and get frustrated or simply not do the events.

Guess I know next time I'll make sure to post that something that doesn't work for someone else works for me so there's at least once voice hoping that it doesn't get removed.

[Edited by Wookiee_MoNsTeR, 8/25/2013 5:18:27 PM]

[Edited by Wookiee_MoNsTeR, 8/25/2013 5:40:27 PM]

I would agree with what you said. Heck I even asked not to have Freeze Timer removed if they planned to remove something. I know the first build of the trainer had a few issues in only Tank Mayhem but that was because it was un-known that the Freeze Timer was not only tied to the Timer but was also tied into the Combo bar freezing.

Freeze Timer + Lock Combo = MOST EPIC SCORE EVER!

Oh yes. I loved it when the Combo meter would lock out like that. Made finishing the missions just that much more over the top and awesome.

garmonna  posted on Aug 25, 2013 9:37:51 PM - Report post

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originally posted by PWizard

It's weird that after we remove something that suddenly it was the best thing since sliced bread and worked perfectly, and before that there are 100 pages of people complaining that it didn't work and was useless.

The reason we didnt say anything about the timer functions is because they were so awesome and we were busy using them. Just the handful that had issues came here to post about them. I had one issue one time with the timer going kaka on me, but I just redid the event and it worked fine. I understand why you pulled it out, but the only things I used were timer and hp. I just punch everything to hell with my super duper powers so really dont need the other options. Hell, I used CE to add clusters before the option came in the trainer.

NocturnX  posted on Aug 26, 2013 3:16:02 AM - Report post

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[Edited by NocturnX, 8/26/2013 3:18:04 AM]

SethMachine  posted on Aug 26, 2013 1:48:13 PM - Report post

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originally posted by Nypheena

Seth, This is a advice Leave the challenges? This is a statement, CH trainers are not made for you to complete stuff by the click of ONE button. It's made to help you advance to places you never could

I'm not asking them to finish my game, I'm simply at 98% and got a few challenges that don't even progress, its annoying me cause i don't have the time or patience to do it, so was just wondering if there is a way to do it and how, that is all.

tontsa00  posted on Aug 27, 2013 5:19:26 AM - Report post

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New update came today
Matri  posted on Aug 27, 2013 5:29:06 AM - Report post

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originally posted by tontsa00

New update came today

Significantly huge update, too. Clocking in at over 630MB.

[Edited by Matri, 8/27/2013 5:30:43 AM]

eaglecup  posted on Aug 27, 2013 6:51:08 AM - Report post

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I think they are backloading their DLC into the update, at least that is what it looks like (not even sure if that is the correct term).

all I know is I can't play the game with the trainer on until a new one comes out. The game just locks up.

Hottwire  posted on Aug 27, 2013 7:00:52 AM - Report post

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Yeah same here, at first I thought I borked it by unlocking full ammo and health upgrades, but then didnt activate anything loaded my game and it just crashed.
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