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Civilization 5: Brave New World Trainer
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Is it a bug, or the way its made
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    Send a message to plasticARMYguy
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    plasticARMYguy posted on Jul 17, 2013 3:43:44 AM - Report post
     
    I have not tried it yet ,with this one but, for me all of the CH Civ. trainers the option for 1 turn research does not turn off. I am afraid to try it with this one. Is that a bug, or was it designed that way? I use the trainer just to get a slight advantage, I use only what I need. Has this ever happened to anyone else, or is it just me? If it is a bug, can it be fixed? So far I just have to use some micromanaging with science to achieve a faster result, but sometimes it's just not fast enough.
  • Send a message to ArchDuke
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    ArchDuke posted on Jul 17, 2013 4:02:32 AM - Report post
     
    Research is actually done with points (called 'Science' in the game), the option key gives you 7 or so million of these (from what I understand), which take a lot of time to spend, so it is not a bug and yes it is the way it is made.

    It does wear off, but from what I have experienced, it is best to not use it (I was well into the Tech Tree and just kept going).

    1 Turn Building & Recruting + Unlimited Movement are what I use since those do not give me problems.

    [Edited by ArchDuke, 7/17/2013 4:02:58 AM]

    [Edited by ArchDuke, 7/17/2013 4:07:37 AM]
     
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    Plasmatic posted on Jul 21, 2013 1:00:32 PM - Report post
     
    I found the same thing with those actually..

    If you are starting from ancient era, the research option will give you A LOT of 1 turn research, like, pretty much up to industrial era (not tested)

    later on the research cost a lot more science so it will only last a couple turns (still 10 or so turns)
    "The Way It's Meant To Die"
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