Oh, anything involves the population, I find it tedious to minimize the game every turn to set all the stats, even a single button isn't really worth it, but that's just me.
The stats that affects the homeworld, like its type, size and mineral richness, that is worth it, since its just 'set once and it stick' type of thing.
I am not sure if I am clear enough, I am not good at that sort of thing.
I do appreciate the effort you and every trainer maker put into your trainers.
while this would help with research, increasing the pollution is a bad thing and the 'max all' increases that too.
So, just increasing the scientist stat is best, with a key, like num2 or something.
Sorry to tell you this, but it got patched again, due to a colonization bug that somehow slipped past.