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  • Current rank: 1.5 Stars. Next Rank at 500 Posts.
    Send a message to astonerii
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    astonerii posted on Jun 28, 2013 6:15:50 PM - Report post
     
    you can use these to change what your starting character begins with.
    The template is in your savegame folder, and has a profile-#########-########.netuser appearance. Open in notepad and edit as desired.

    Stats max out at 30, you can put higher numbers in, the game cuts them down when it imports them.
    Skills max out at 17.
    Cold resistance does not work.
    To heal really fast and never run out of mana change the numbers for updatetime to something small, like 0.01.

    You can change setgold to anything within the limits, I got 9 digits to work, 10 does not seem to work.

    1000 reputation is maximum

    additionawareness crashes game when I change it.
    activeitemslots does nothing after the 224 and I have not tried anything smaller.


    Template character changes.

    You can use these to add items to your starting character.

    ddactiveitem: 1 Helm
    Addactiveitem: 2 Neck
    Addactiveitem: 3 Ring Right
    Addactiveitem: 4 Ring Left
    Addactiveitem: 5 Chest Template 3
    Addactiveitem: 6 Gauntlets Template 2
    Addactiveitem: 7 Right Hand
    Addactiveitem: 8 Left Hand
    Addactiveitem: 9 Pants Template 1
    Addactiveitem: 11 Boots Template 4

    Additem: 1 thru 224 Template 1 Pants 0 thru 31 at least
    Template 2 Gloves 0 thru 31 at least
    Template 3 Chest 0 thru 31 at least
    Template 4 Boots 0 thru 31 at least
    Template 5 Ring 0 thru 31 at least
    Template 6 Neck 0 thru 11
    Template 7 sword 0 thru 7
    Template 8 2 hand sword
    Template 9 Hammer
    Template 10 2 Hand Hammer
    Template 11 Axe
    Template 12 2 Hand Axe
    Template 13 Dagger
    Template 14 Bow 0 thru 8
    Template 15 Staff
    Template 16 Spear
    Template 17 Halberd
    Template 18 Shield
    Template 19 Food 1 thru 106 Almost all Meat Bread Elven Bread Another Bread
    Template 20 Crashes game
    Template 21 Keys
    Template 22 Drinks 0 thru 47
    Template 23 Thread 0 thru 8
    Template 24 Ore 0 thru 18
    Template 25 Gems 0 thru 34
    Template 26 Wood 0 Thru 4
    Template 27 Pelts 0 thru 27
    Template 28 Plants
    Template 29 Teeth
    Template 30 Looks like a magical weapon Says can be consumed
    Template 31 Quest key
    Template 32 Scroll
    Template 33 Runestone 0-64 0 to 8 GOD 9 to 17 GOD 18 to 26 GOD Rest magical Effects
    Template 34 Book
    Template 35 Blank
    Template 36 Blank
    Template 37 Blank
    Template 38 Blank
    Template 39 Blank
    Template 40 Blank
    Template 41 Blank
    Template 42 Blank

    Edit added some numbers to some of the templates. Such as 0 thru 64 for template 33 runes stones and the fact that the god runes are 0 thru 26

    [Edited by astonerii, 6/29/2013 7:48:56 AM]
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    jackbig posted on Jun 29, 2013 6:12:44 AM - Report post
     
    very nice finds with those items and templates

    i also did something similar but i put that in general discussions thread, so best is to put it also in here to keep it together

    some points of notice: seems the screen resolution doesn't stick when you set it in game, in that case go to c:\Program Files (x86)\Steam\steamapps\common\Legends of Dawn\config game_lod.config.txt and change :

    display_resolution: 1920 1080 ; here you set your res
    renderselections: 1
    fullscreen_bpp: 32 ; here you set your screen bpp
    fullscreen_refresh_rate: 120 ; and here you set your refresh screen rate
    note: this are my settings

    also another thing you can do in the save\lod folder
    you notice 1 premade female char, file name, profile_xxxx_xxxx.netuser , you can edit this in notepad

    also when you make your own char it will make a .netuser, which you can edit.

    things you could edit for example:

    setcoldresistance: 20 ; change to 99
    setfireresistance: 20 ; 99
    setelectricresistance: 10 ; 99
    setacidresistance: 0 ; 99
    setpoisonresistance: 5 ; 99
    setdiseaseresistance: 0 ; 99
    setmagicsistance: 0 ; same as above change to 99
    additionalawareness: 0.000000
    activeitemslots: 112
    addactiveitem: 5
    {
    level: 1
    itemtemplate: 3 ; this are the item id's that you char is wearing
    itemtemplatevariation: 19
    racematerialtemplate: -1
    specialmodifiertemplate: -1
    armor: 0 ; change to 99
    defense: 14 ; change to 99
    damage: 0 ; change to 99
    speed: 2.000000 ; change to 20.000000
    gold: 136 ; item worth in copper, silver or gold

    a bit downwards in same file: you see this

    addspelldata:
    {
    name:
    icon: -1
    addlevel_0: -1 -1
    addlevel_1: -1 -1
    addeffect_0: -1 -1
    addeffect_1: -1 -1
    addeffect_2: -1 -1
    addeffect_3: -1 -1
    addeffect_4: -1 -1
    addeffect_5: -1 -1
    }
    }
    setgold: 200 ; this is your in game gold
    set it to 9999999999, and you have lots a gold



    after you made the changes start new game, and use your created char.

    And enjoy a "beefed up char, items" to use in game
    also note you cant, when using this char, alter that .netuser again to change stats , its pregame stats only.

    have fun

    added a pic :

    Link

    [Edited by jackbig, 6/27/2013 6:00:13 PM]
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    astonerii posted on Jun 29, 2013 7:50:49 AM - Report post
     
    Yeah, I saw that one. Thanks for the information Sorry I did not give you credit. I'm SCUM

    By the way, does the speed thing work? I tried it on some weapons, I did one at 0.200000 and another at 8.000000 and both weapons seemed to attack at a similar speed.

    [Edited by astonerii, 6/29/2013 7:52:54 AM]
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    jackbig posted on Jun 29, 2013 4:29:49 PM - Report post
     
    I didn't noticed any difference changing speed either, also the heal faith update settings, worked the first time, but a second level up went slow filling the faithbar again in my case.

    i also figured out what the specialmodifiertemplate does:

    additem: 1 ; this adds the item in the inventory/backpack
    {
    level: 1
    itemtemplate: 9 ; battle hammer
    itemtemplatevariation:1 gives a mace
    racematerialtemplate: -1
    specialmodifiertemplate: 0
    0-4=strenght+1 to 5
    5-9=dexterity+1 to 5
    10-14=vit+1/5
    15-19=int+1/5
    20-24=charisma+1/5
    25-29=coldresistance+4/20
    30-34=fireres+4/20
    35-39=elecres+4/20
    40-44=acidres+4/20
    45-49=poisonres+4/20
    50-54=diseaseres+4/20
    55-59=magicres+4/20
    60=damagevshumanoids+2
    name: jacks hammer ;this changes when specialmodifiertemplate 60 was used, to battlehammer kinslayer 61=damagevsanimals+2 namechange to battle hammer of wilderness 62=damagevselementals+2 namechange to battle hammmer "cutter" 63=damagevsreptiles+2 namechange to battle hammer "slasher" 64=damagevsarachnids namechange to battle hammer of terror
    65=damagevsancientbeasts+2 namechange to battle hammer "katak thur"
    66=damagevsinsects+2 namechange to battle hammer "flayer"
    67=damagevsundeads+2 namechange to battle hammer "soulleach" 68=damagevshumanoids+4 namechange to battle hammer "bleeder"
    69=damagevsanimals+4 namechange to battle hammer "skinner" 76=damagevshumanoids+6 namechange to battle hammer "bloodbringer"
    84=damagevshumanoids+6 namechange to battle hammer of bleeding 92=damagevshumanoids+2 namechange to battle hammer "bloodcutter"
    {
    name: jacks hammer ;custom name, only works with specialmodifiertemplate 0-59 60 and higher numbers overrides this name
    icon: -1
    addlevel_0: -1 -1 ; no idea yet what these next settings do
    addlevel_1: -1 -1
    addeffect_0: -1 -1
    addeffect_1: -1 -1
    addeffect_2: -1 -1
    addeffect_3: -1 -1
    addeffect_4: -1 -1
    addeffect_5: -1 -1
    }
    }
    additem: 2 ; start of second item in inventory/backpack

    [Edited by jackbig, 6/29/2013 5:28:57 PM]
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    DraconLord posted on Jul 04, 2013 10:21:22 PM - Report post
     
    Edit character startup and game crashes when I choose new game, any clues on how to fix this?
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    DraconLord posted on Jul 04, 2013 10:47:52 PM - Report post
     
    What position in the save file do you put the additem?
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    jackbig posted on Jul 04, 2013 10:55:02 PM - Report post
     
    quote:
    originally posted by DraconLord

    Edit character startup and game crashes when I choose new game, any clues on how to fix this?

    can be you made some editing errors

    in above example i gave those ; quotes as a reminder what every change does , those ; quotes cant be placed at every spot.

    for example: name: jacks hammer ;custom name, only works with specialmodifiertemplate 0-59 60 and higher numbers overrides this name

    if you did something like in my example the game crashes, so only edit it like name: jacks hammer ,in this case

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    jackbig posted on Jul 04, 2013 11:13:43 PM - Report post
     
    quote:
    originally posted by DraconLord

    What position in the save file do you put the additem?

    after the last addactiveitem

    addactiveitem: 11
    {
    level: 1
    itemtemplate: 4
    itemtemplatevariation: 11
    racematerialtemplate: 65535
    specialmodifiertemplate: 29
    armor: 200
    defense: 200
    damage: 200 200
    speed: 40.000000
    gold: 21
    numitems: 1
    addspelldata:
    {
    name:
    icon: 65535
    addlevel_0: -1 -1
    addlevel_1: -1 -1
    addeffect_0: -1 -1
    addeffect_1: -1 -1
    addeffect_2: -1 -1
    addeffect_3: -1 -1
    addeffect_4: -1 -1
    addeffect_5: -1 -1
    }
    }
    additem: 1 ; this adds the item in the inventory/backpack
    {
    level: 1
    itemtemplate: 9 ; battle hammer
    itemtemplatevariation: 1
    racematerialtemplate: -1
    specialmodifiertemplate: 29
    armor: 200
    defense: 200
    damage: 200 200
    speed: 40.000000
    gold: 20
    numitems: 1
    addspelldata:
    {
    name: jacks hammer
    icon: -1
    addlevel_0: -1 -1
    addlevel_1: -1 -1
    addeffect_0: -1 -1
    addeffect_1: -1 -1
    addeffect_2: -1 -1
    addeffect_3: -1 -1
    addeffect_4: -1 -1
    addeffect_5: -1 -1
    }
    }
    additem: 2
    {
    level: 1
    itemtemplate: 9 ;battle hammer using itemtemplatevariation 2 which is a mace
    itemtemplatevariation: 2
    racematerialtemplate: -1
    specialmodifiertemplate: 29
    armor: 200
    defense: 200
    damage: 200 200
    speed: 40.000000
    gold: 20
    numitems: 1
    addspelldata:
    {
    name: jacks Mace
    icon: -1
    addlevel_0: -1 -1
    addlevel_1: -1 -1
    addeffect_0: -1 -1
    addeffect_1: -1 -1
    addeffect_2: -1 -1
    addeffect_3: -1 -1
    addeffect_4: -1 -1
    addeffect_5: -1 -1
    }
    }
    setgold: 99999999

    [Edited by jackbig, 7/4/2013 11:15:44 PM]

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