Rogue Legacy Discussion
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EDIT: I'm tired or so it would seem, that which I wrote was pretty much how you explained it already.

[Edited by LordJB, 7/1/2013 11:04:11 AM]
I had the same error on the first version of the game and trainer, but one time I was able to get it to work (I think by just retrying).
But this time I can't seem to get it at all.
This is what the console says:
<15:49:42> [PROCESS]: Found RogueLegacy
<15:49:54> [TRAINER]: Activating...
<15:49:54> [PROCESS]: HASH: 67CAD20933278A7FF83EA29343191087
<15:49:54> [PROCESS]: Version: 1.0.10.0
<15:49:54> [PROCESS]: Version(2): 1.0.10.0
<15:52:09> [ERROR]: Couldnt find code for gold
<15:52:09> [TRAINER]: Successfully activated
[Edited by wwZaraki, 7/1/2013 5:56:13 PM]
<18:03:28> [PROCESS]: Found RogueLegacy
<18:03:38> [TRAINER]: Activating...
<18:03:38> [PROCESS]: HASH: 67CAD20933278A7FF83EA29343191087
<18:03:38> [PROCESS]: Version: 1.0.10.0
<18:03:38> [PROCESS]: Version(2): 1.0.10.0
<18:03:55> [ERROR]: Couldnt find code for health/mana
<18:03:55> [TRAINER]: Successfully activated
<18:07:04> [PROCESS]: Closed!
Launched trainer as admin.
Launched the game.
Pressed Y to get to the game and pressed F1.
Get first activated message.
Get second activated message and the game freezes, then crashes out.
Console output:
<21:55:40> [PROCESS]: Found RogueLegacy
<21:56:23> [TRAINER]: Activating...
<21:56:24> [PROCESS]: HASH: 67CAD20933278A7FF83EA29343191087
<21:56:24> [PROCESS]: Version: 1.0.10.0
<21:56:24> [PROCESS]: Version(2): 1.0.10.0
<21:56:25> [TRAINER]: Successfully activated
<21:56:37> [PROCESS]: Closed!
I got the 1.0.10a trainer, and that's the version my rogue legacy copy reports on the title/splash screen. If I activate it with F1 at the title screen, it says "trainer activated" once only. I tried waiting for several minutes, and it never repeated. Also at this time the number keys don't trigger any reaction.
If I instead wait until the game is inside the castle before trying to activate with F1, then it says "Trainer activated" twice.. well it sort of stutters, which I assume is it playing this sound twice on top of iteself. At this point the game crashes.
If I poke and prod with weird restart orders like restarting the trainer while the game is running I can get a behavior where the voice says "trainer activated" twice, and the keys to activate cheats work as far as producing a voice confirmation. However they have no effect on the game. Mostly I've been testing infinite health. It has no effect on my health bar, and I die as usual.
I should mention this is on win7 64bit, and that the trainer doesn't run at all unless "run as administrator". I'm not sure why you have to use the ghetto tmpfile executable method. It seems to be causing more trouble than it could possibly be worth.
Other facts..
This is the humble indie bundle version. I suspect it's the same executable but can't be too sure. Here are the md5sums:
$ md5sum RogueLegacy.exe xnafx40_redist.msi DS2DEngine.dll InputSystem.dll dotNetFx40_Client_x86_x64.exe Tweener.dll
9a5510620866801e2d9dc50fe6327e8a *RogueLegacy.exe
f949909f4cfe27a17e6ca047fb8d4a46 *xnafx40_redist.msi
7ffab334cbc25ab57744e69179a0db32 *DS2DEngine.dll
0efcab5da750afd5f9d8218bdadc1302 *InputSystem.dll
1cf262f35322d6c9c7a27fca513fc269 *dotNetFx40_Client_x86_x64.exe
32599caf0984c7856280f50d222dc6bd *Tweener.dll
<01:00:51> [PROCESS]: Found RogueLegacy
<01:01:07> [TRAINER]: Activating...
<01:01:07> [PROCESS]: HASH: 9A5510620866801E2D9DC50FE6327E8A
<01:01:07> [PROCESS]: Version: 1.0.10.0
<01:01:07> [PROCESS]: Version(2): 1.0.10.0
<01:01:08> [TRAINER]: Successfully activated
--crash occurs here--
[Edited by jrodman, 7/2/2013 3:02:00 AM]
Thanks for the hard work 0x90
[Edited by Sukaido, 7/2/2013 5:04:00 AM]
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