Rogue Legacy Discussion
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Trainer activates fine, meant the pool of family gold, as your heirs keep your gold when you die, I'll try checking the console see whats happening when i try to add more gold!
so ran it again, everything seems fine Console shows "<09:08:15> [PROCESS]: Found RogueLegacy
<09:08:27> [TRAINER]: Activating...
<09:08:27> [PROCESS]: HASH: xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
<09:08:27> [PROCESS]: Version: 184.108.40.206
<09:08:27> [PROCESS]: Version(2): 220.127.116.11
<09:09:00> [TRAINER]: Successfully activated" but still wont give me more gold!?
[Edited by DJAlucard, 6/30/2013 10:11:46 AM]
Patch 1.0.10 Bug/Balance Fixes:
- Back up saving Re-enabled. If your data gets corrupted (from power outtage or something), the game will load up a back-up save.
- Game will announce an error if it cannot save a file 3 times.
- People from Turkey can now play the game.
- Numpad now configurable in key bindings list.
- Trait Tourettes changed to Coprolalia
- Typo fix for Alektorophobia.
- Fixed exploit with invulnerable assassin.
- Fixed bug where saves no longer worked if you ran game with an argument passed in the command line.
- Fixed bug where Special class could lose their special spell.
- Fixed Boss sfx not being adjusted by SFX volume settings.
- Fixed carnival exploit with special class.
- Fixed Final boss fight making player clip through wall during cutscene in special places.
- Fixed special class having no spell delay.
- Fixed exploit with Barbarian special destroying all targets in carnival room.
- Fixed bug where game would sometimes crash when exiting outside entrance.
- Dragon armor bug fix. Armor raised from 68 to 78.
- Last boss drops 1 less mana pot.
- NG+ Difficulty raised slightly.
- NG++ Difficulty raised significantly.
- Down Strike Up text updated.
- Mage INT bonus reduced from 1.35x to 1.3x
- Fix 1×2 map with barrels letting player jump out of the world.
- Fix 2×3 map block spawn bug.
- Typo fixes in skill tree (assassin, miner, etc)
- Time stop mana drain tic rate raised from 7 to 8.
- Red teleporter random crash bug fixed.
- Fixed bug where Ice and Fire wizarsd projectiles would die in their hands if you ran into them.
- Dying death crash bug fixed.
- Fixed bug where game wouldn’t load properly if Game Config was empty.
- Security check to make sure game doesn’t run on RunGameOver
- Fixed bug where potion up and downstrike up descriptions were not updating properly.
- Min mana and health capped at 1. You can no longer go into the negatives.
- Fixed bug where hazards could deal 0 in special circumstances.
- Fixed bug with projectiles sometimes being fired backwards.
- Fixed bug where equipping blood equipment would screw up HUD in blacksmoith screen.
- Fixed bug with last boss where you could take damage if you were in a bad position when you beat him.
- Fixed bug with Last boss and time stop.
- Disabled all Class Skills in carnival room.
- Fixed bug with mana loss appearing if crowstorm was cast in an empty room.
- Dwarf holes removed in 2×2 room.
Patch 1.0.10a Bug/Balance Fixes:
- Fix to backup saves to resolve issue with people crashing at start.
- Fixed game crashing sometimes on level load.
- Fixed Rhabdophilia achievement being earned at level start.
There, that's the changelog for today's 1.0.10 update and the 1.0.10a hotfix.
Thanks for all your work though.
<23:53:23> [PROCESS]: Found RogueLegacy
<23:53:30> [TRAINER]: Activating...
<23:53:31> [PROCESS]: HASH: B017311ECC27CC2725E6BF1F0CD736D1
<23:53:31> [PROCESS]: Version: 18.104.22.168
<23:53:31> [PROCESS]: Version(2): 22.214.171.124
<23:54:02> [TRAINER]: Activating...
<23:54:02> [PROCESS]: HASH: B017311ECC27CC2725E6BF1F0CD736D1
<23:54:02> [PROCESS]: Version: 126.96.36.199
<23:54:02> [PROCESS]: Version(2): 188.8.131.52
<23:54:03> [TRAINER]: Successfully activated
<23:54:14> [TRAINER]: Successfully activated
If you don't mind, send me a PM and I'll try to get it working for you.
[Edited by 0x90, 7/1/2013 10:07:00 AM]
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