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Official Trainer Thread  Xenonauts Trainer
 
Jaks  posted on Sep 01, 2014 11:15:39 PM - Report post

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quote:
originally posted by 0x90

quote:
originally posted by Hamamsna

wow you need to pay for a trainer **** this ****

Let me know when you are ready to work for free and I'll give you a call.

Probably no need to hang by the phone.

I also like what Neo told somebody with a similar comment:

"Because it takes a staff of 3 total users to be able to provide you with trainers this fast. If you like the work, support the developers. If you're unwilling to pay, then it's time to improve your gaming skills."

 
endersblade  posted on Sep 18, 2014 9:08:23 PM - Report post

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quote:
originally posted by IrishSailor

quote:
originally posted by endersblade

I know it's a long shot, but could you guys make this trainer work with the "Community Editon" mod? It's officially supported, and downloadable via the Betas tab in Steam. Many people are using it, and I myself would like to. But currently, the trainer doesn't worth with it because the mod replaces the .exe or something.

Other than bug fixes, GH has stated they are no longer developing the game, and so the Community Edition mod is more or less taking over for that. It's being run by one of the guys in charge, too. I'd imagine this is eventually going to be the go-to version of the game that everyone runs.

Regardless, thanks so much for the trainer, works like a charm :-)

I didn't know about this. Ill have to check it out and yeah would be nice. But you could most likely edit most of it with cheat engine as well...

Yeah, but CE is a pain in the arse sometimes. Just easier to use a trainer. I'm mostly interested in the infinite Move/TUs for the occasional mission I just want to finish in a hurry and move on. I love playing the ground missions, but sometimes they're really not worth the time and I just want the materials.

My point remains though, Chris (the guy behind this game) has said that all development has stopped, and urges people to use the Community Edition because it gets updated fairly regularly. The X:CE actually replaces the .exe, so the trainer is unable to find anything. Hell, I can even post the new .exe if necessary, although it's easy enough to download.

 
0x90  posted on Sep 19, 2014 3:08:05 AM - Report post

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I do not own the community edition.
 
endersblade  posted on Oct 02, 2014 8:56:21 PM - Report post

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Everybody 'owns' the community edition.

Right click on Xenonauts in Steam
Click Properties
Click Beta Tab
Select Community Edition

Wait for it to download, there you go. Since it isn't the 'official' product, it won't ever replace the original as far as patching in Steam goes, but it's about as official as we can hope for. It's actively supported, and the people involved are very active on the forums.

The guy(s) behind Xenonauts has already moved onto their next project. I think we'd be extremely lucky to ever see an official patch, since everything that needs fixing is already being taken care of in the community edition.

I actually recommend anyone playing this game to do this. The Community Edition fixes and adds so much to an already awesome game.

 
DorgoDorato  posted on Dec 18, 2014 2:07:15 AM - Report post

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The patch will be mandatory after this January. It's being held until the dev team comes back from the holidays to prevent a game breaking error to make the game unplayable for any amount of time.
 
leecher2006  posted on Dec 18, 2014 7:03:51 PM - Report post

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We really need a trainer for comm edition now. Will be official in january.
 
SirJacek  posted on Jan 01, 2015 9:27:39 AM - Report post

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thats right i also have comunity edition and trainer doesnt work
 
Sutek  posted on Jan 01, 2015 9:42:56 AM - Report post

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you need to be patient and WAIT!
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