Games are getting more and more advanced, I know this. All i want to know is are game developers getting the upper hand in terms of anti cheats? I come from a time when you could simply open console and type in "GOD" And it would give you unlimited health. But games theses days are far more advanced. I think developers shouldn't dictate how i should use my game after Ive completed it, I think cheats improve a gamers experience. Will there be a future for cheats?
Yes and No, this is a game of leap-frog, there maybe some small amount of time where some of the developers/publishers get the upper hand and then the code for any anti-cheat gets hacked and then the process starts all over again
Now you also have to take this into context, most of the anti-cheat methods being used are for multi player games, which I support anti-cheat methods.
In my single player campaigns, no, I'm totally against these forms of protection, but that doesn't mean that the developers/publishers will not be using the same methods to prevent this in single player modes too
Games are getting more and more advanced, I know this. All i want to know is are game developers getting the upper hand in terms of anti cheats? I come from a time when you could simply open console and type in "GOD" And it would give you unlimited health. But games theses days are far more advanced. I think developers shouldn't dictate how i should use my game after Ive completed it, I think cheats improve a gamers experience. Will there be a future for cheats?
There is a point/limit to how much you can say cheats improve the game experience. Now games are made to test you. You should at least complete it once without the cheats or several times on different difficulties and then use cheats. Cause thats how they should be played.
But! Then its fun to go through spraying bullets or rockets all over the place. But then its fun to beat it without. So in a way its half n half. I know I love to win with a huge advantage. Cause I just love to dominate. Hence why I wonder why everyone says don't give Chris a power job
But anyhows. I still kinda feel that the statement *cheats improve a gamers experience.* Is off in many ways. But am diverting from the main point.
ACS have been brought in due to MP and due to being online. Which coincides with those damn annoying DRM's that do not work well. Now I can't understand why they would have it effect the SP aspect of the game. Now I do not think they are dictating on purpose how you use it after you completed the game. I just think they have not really set their systems right. Why take time to focus an ACS to one bit when we can have it cover it all which probably will take less time to code set.
I can understand it sucks. But its like cracks. They bring out new stuff we crack it. They bring out new ACS we crack it. Now I know of a few ACS that are really hard to crack. One is used on a Korean MMO that some old friends still play and another is on freelancer.
So in the future it will continue to be a fight.