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Unit collision bug with trainer
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to FujiwaraTakumi9
    ELITE
    FujiwaraTakumi9 posted on Mar 13, 2013 7:47:50 PM - Report post
     
    People are running into an issue where units are colliding with invisible walls. These walls are spawned when the following criteria are met:

    - You must have the Raptor evolution for zerglings
    - Invincible units must be activated
    - Zerglings must move

    Disabling invincible units, not spawning zerglings, or not allowing zerglings to move around the map resolves the issue. The zerglings that cause the issue seem to become desynced with their collision box, and begin to jiggle (for lack of a better term) around trying to get back to their collision box. While in this state they ignore movement commands.

    Edit: The issue seems to occur once the zerglings leap. I have confirmed that it's still present with the trainer version released today.

    [Edited by FujiwaraTakumi9, 3/13/2013 7:53:10 PM]

    Edit: Hunter banelings do not exhibit this behavior.

    [Edited by FujiwaraTakumi9, 3/13/2013 9:36:50 PM]

    Edit: I should clarify, it's the raptor zerglings with invincibility that spawn these invisible walls, but all units collide with them.

    [Edited by FujiwaraTakumi9, 3/14/2013 10:49:22 PM]
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    Send a message to m4st4d0n
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    m4st4d0n posted on Mar 14, 2013 2:17:14 PM - Report post
     
    Ive had this exact same issue, and it is nto only with the zerglings. i have found the same issue with the swarm hosts units it produces. best thing to do to prevent this is to not use invincibility maybe use the 1 hit kill thing instead. It also seems to happen on rare occasions with the roaches that cause the mini roaches to come out.
  • Current rank: 1 Star. Next Rank at 100 Posts.
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    FujiwaraTakumi9 posted on Mar 14, 2013 8:07:27 PM - Report post
     
    Interesting, in playing through the rest of the campaign yesterday, I didn't run into any other instances of the issue other than Raptor zerglings. Their issue rate was 100% (every time a mission dropped them or gave them to me, bam invisible walls).
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    puppet610 posted on Mar 14, 2013 9:45:24 PM - Report post
     
    i had the issue as well i thought it was a bug with the game itself but i guess not it was annoying when you had to take over the protoss ship i had to use teleport to get to parts i was stuck at thanks to the bug but i got through it and thats all that matters
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    Send a message to SL4T
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    SL4T posted on Mar 17, 2013 2:22:15 PM - Report post
     
    Same here.

    Invincible worked flawlessly until I reached the flying raptor missions.
  • Tier 7
    Send a message to BazGoldenclaw
    TIER 7
    BazGoldenclaw posted on Mar 17, 2013 10:21:23 PM - Report post
     
    I've noticed the same with the Invincibility option. There also seem to be issues with Drones being able to build, on the first stage of Zerus, a new Hive over one of the biomass harvesting points. Kerrigan has also gotten stuck, as have other units.
  • Send a message to the1396
    INACTIVE
    the1396 posted on Mar 26, 2013 5:25:33 AM - Report post
     
    well this explains enemy within being broken as all hell for me. thanks for advice, will need to keep brood mother back until zerg deal with issue or play a new game
     
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to EvilStorm777
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    EvilStorm777 posted on Apr 02, 2013 12:46:41 PM - Report post
     
    Someone going to fix that issue with the invincible units?just asking...beside that the trainer is awesome!THANKS
    CHEAT HAPPENS 4 EVER!<3
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