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Official Trainer Thread  Impire Trainer
PWizard  posted on Feb 14, 2013 2:42:16 PM - Report post

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You need Microsoft .NET Framework 3.5 or higher, otherwise the trainer will crash.
You can download it here: www.microsoft.com/download/en/details.aspx?id=21
(You must install it only once)

Using this Trainer
Launch the trainer first, then launch the Game and then Press F1 at the Main Menu.
Listen for "Trainer Activated".
Press desired hotkey (trainer) and/or click on the upcoming green mark/arrow next to the value you've selected (editor) to change


Options (Trainer)

Numpad 1: Infinite Health
Numpad 2: Infinite Mana
Numpad 3: Zero Worker Population
Numpad 4: Unlimited Treasures
Numpad 5: Unlimited Mushrooms
Numpad 6: Zero Dungeon Population
Numpad 7: Max Dungeon Population
Numpad 8: Max Traps Capacity
Numpad 9: Add Dungeon Level EXP
Numpad 0: Unlimited Materials
Numpad /: One Hit Kills
Numpad *: Units Aren't Hungry
Numpad -: Unlimited DEC Points
Numpad +: 99 / Reset Evolution Points

Options (Editor)
Edit: Current Mana
Edit: Maximum Mana
Edit: Current Mushrooms
Edit: Mushroom Capacity
Edit: Current Treasures
Edit. Treasure Capacity
Edit: Current Worker Population
Edit: Maximum Worker Population
Edit: Current Dungeon Population
Edit: Maximum Dungeon Population
Edit: Traps Capacity
Edit: Dungeon Level
Edit: Dungeon Level EXP
Edit: Current Materials
Edit: Current Health (Baal)
Edit: Maximum Health (Baal)
Edit: EXP (Baal)

- Infinite Health:
While active, all of your units are invincible.

- Units Aren't Hungry:
While active, all of your units don't need food anymore.

- One Hit Kills:
While active, all enemies including the heroes are easy targets.

- Zero Worker Population:
While active, you can summon as many units as you want.

- Add Dungeon Level EXP:
Please note that you still need to gain exp on usual way to level up.

- Edit EXP (Baal):
It's not recommended to set it higher than the amount of exp needed for next level.

- Edit All Kinds Of Capacity:
Please note that the capacity values are stored differently. As an example: A mushroom capacity value shown as 2 on the editor

means a capacity of 112 ingame. I recommend to save your game before editing.

- Edit Dungeon Level:
A value of 9 is level 10 ingame and do me a favor and do not try to set it above level 10 means do not put a value above 9 in the

editor. Just... don't... do it. I've tried and it is not recommended, specially if you haven't saved the game before.

- 99 / Reset Evolution Points:
Visit lobby, press this hotkey and leave and visit lobby again, your evolution points are set to 99. Press this hotkey again to

set your evolution points to zero.

Customize Hotkeys
Change hotkeys directly on the trainer/editor by selecting your desired hotkey via a drop down menu.
To save hotkeys press right mouse button on a hotkey and press save button on context menu.
A file will be created inside of the trainer/editor directory. If this file is missing or damaged the standard hotkey setup will

be loaded.

Windows 8 user and got a problem with opening a *.tmp file?
Right click on the file and select 'run as admin'

[Edited by PWizard, 2/17/2013 8:07:12 AM]

Ashar  posted on Feb 14, 2013 3:04:10 PM - Report post

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wow, very impressive, thanks
DarkSides  posted on Feb 14, 2013 3:16:57 PM - Report post

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As every time thx for that very quickly created trainer
Ashar  posted on Feb 14, 2013 3:48:16 PM - Report post

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fe issues, max dungeon population, jsut sets it to 999, which means you can not build any more units, it needs to set it to 0 to be unlimited. Unlimited Treasure also doesnt work, it sets the value to 999, but you anythign that costs treasure is greyed out, i had to set it to 0 in the editor, then earn some manually to to it working again.
0x90  posted on Feb 14, 2013 4:25:07 PM - Report post

Trainer Maker
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There is an option to set dungeon population to zero. I've added an option to max it out because as far as I know the higher your dungeon population is the more attractive is your dungeon for heroes.

There is indeed an issue with treasure and it should be fixed in upcoming version, thanks.

Ashar  posted on Feb 14, 2013 5:04:09 PM - Report post

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even with out those its awesome, ive been using CE to alter xp for units, and baal, if you can add an option for that too, that would be awesome, but if not, np just having unlimited health and one hti kill, is a massive advantage
hnmitch  posted on Feb 14, 2013 8:35:53 PM - Report post

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using the unlimited resource and treasure etc causes the amounts in the index dungeonis to go negative. Also causes alot of popup errors. Max level prevents you from gaining the follower and trap max boosts. Any chance we could get a give xxx amount of exp and max dungeon points added to the editor?

otherwise thanks for the quick release. the inf hp and mp helps alot

[Edited by hnmitch, 2/14/2013 8:36:24 PM]

Ashar  posted on Feb 14, 2013 8:47:02 PM - Report post

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nice, by the end of the 2nd mission, baal is lvl 13 with max evolution tree. I went with the warrior this time, he looks uber in full armor.

I search for 0 as a 4 byte int at the start of the campaign, filter it a few times during the 1st mission, then as soon as the mission finished i filter it to 275 (full xp with bonus) and you get about 8 results, there should be 4 that have the same 3-4 starting address, change them all to 22450 and at the end of the 2nd mission you will reach lvl 13 with enough evo points to max out all in one class.

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