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Why 2 Trainers?
Ashar  posted on Nov 29, 2012 9:57:49 PM - Report post

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Since 0x90 joined weve been getting the new trainer/editors which is awesome, but when you have features you want from one trainer, and features you want from another, it jsut complicates things. Sometimes you can run both at the same time, but that often causes problems.

I dont understand why you cant just work together and build 1 trainer incorporating all the features. I know different trainer makers work in different ways, but surely being a group of makers, you can work togther, exchange your ideas and the way you found your coding to create singular mega trainers, instead of 2 which overlap in some areas, but each having options that the other does not.

Anyone else agree? have any thoughts on this?

CHOCLATECHARLIE  posted on Nov 30, 2012 5:35:59 AM - Report post

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i understand what you mean but dont knock it i have found that the editor rarely works for me but the trainer 99.9% of the time does work this is obviously down to the game exe's version

what id like to see in the trainers is much more options (i carn't help me self i love cheating after ive completed the game ) all thoe i have an unlimated account i dont mind paying a bit more for more options i know that not everyone will agree with me but i think they should offer unlimated members a choice so they can upgrade there unlimated account a bit further and in all fairness most sites these days charge for there trainers i trust cheathappens trainers i know they are not going to screw up my pc with trojan viruses etc and i realy do think that cheathappens prices are to cheap and at the end of the day they have to keep us greedy cheaters happy

PWizard  posted on Nov 30, 2012 6:46:21 AM - Report post

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In a perfect world, this would be the case. In reality, the two programmers live on different sides of the globe, use two different programming languages and trying to meld them together would delay the trainers even further and we already get reamed when a trainer isn't out within 27 minutes of a game being released. For most games only one of the two authors will work on it and release something. For the larger games, they both work out something in order to give members a larger number of options and more granular control over them. Some of the options may duplicate, but that's mostly because they are both trying to get something out as soon as possible and they are working in different time zones. While it would be great for Caliber to be able to spend 3 days working on each game so that he can make 400 options, it's impossible seeing as how we have to cover EVERY SINGLE GAME IN EXISTENCE and many of these games patch almost daily. If we neglect other things to work on "just one more option" for some game that YOU happen to be playing, then again we get reamed by everyone else.

The bottom line here is that we are doing the best we can to provide a good service for our members and cover as many games with as many options as humanly possible. If you don't like the editors or one of the trainers, then simply don't use them.

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