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Official Trainer Thread  Doom 3: BFG Trainer
Chromatik  posted on Aug 13, 2014 9:47:50 PM - Report post

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When editing the keys, ie binding F9 to Infinite Health instead of Num1, Is there any way to save your key customizations? If I close the trainer the keys revert. Wasn't sure if there was a wy around this.


Hoover1979  posted on Nov 18, 2015 5:39:35 PM - Report post

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Sometimes (Usually 4 out of 10 times when I run the trainer the moment I run the game I get:


Microsoft .NET Framework

Unhandled exception has occurred in your application. If you Continue, the application will ignore this error and attempt to continue. If you click Quit, the application will close immediately.

Only part of a ReadProcessMemory or WriteProcessMemory request was completed.


See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.ComponentModel.Win32Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed
at System.Diagnostics.NtProcessManager.GetModuleInfos(Int32 processId, Boolean firstModuleOnly)
at System.Diagnostics.ProcessManager.GetModuleInfos(Int32 processId)
at System.Diagnostics.Process.get_Modules()
at Doom3BFG_CH.Trainermodul.GetModuleBase(String procName, String moduleName)
at Doom3BFG_CH.Form1.tCheck_Tick(Object sender, EventArgs e)
at System.Windows.Forms.Timer.OnTick(EventArgs e)
at System.Windows.Forms.Timer.TimerNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

************** Loaded Assemblies **************
Assembly Version:
Win32 Version: 2.0.50727.5485 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
Assembly Version:
Win32 Version:
CodeBase: file:///C:/Users/Nick/AppData/Local/Temp/~Mnn133.tmp
Assembly Version:
Win32 Version: 8.0.50727.5483 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/
Assembly Version:
Win32 Version: 2.0.50727.5485 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/
Assembly Version:
Win32 Version: 2.0.50727.5491 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/
Assembly Version:
Win32 Version: 2.0.50727.5492 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/
Assembly Version:
Win32 Version: 2.0.50727.5488 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Runtime.Remoting/
Assembly Version:
Win32 Version: 2.0.50727.5483 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/
Assembly Version:
Win32 Version: 2.0.50727.5485 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging

For example:

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.


When this occurs the trainer won't activate when F1 is pressed. I do not receive this error on any other trainer, just Doom 3: BFG. (Using Steam Version)

Is there anything I can do to resolve this issue?

BTW when the error doesn't happen the trainer works perfectly.
Thanks 0x90 for making this trainer. I'm sure this issue is an end-user problem, but I know not how to fix it.

[Edited by Hoover1979, 11/18/2015 5:41:30 PM]

[Edited by Hoover1979, 11/18/2015 5:42:50 PM]

Maint  posted on Dec 11, 2015 4:51:40 PM - Report post

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the Doom 3 ROE is in this verson right?
KazTM  posted on Dec 11, 2015 11:49:42 PM - Report post

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not all options seam to work current version shown in console is 1.1400.346456

Did i miss something or is anyone else having issues?

Vredesbyrd  posted on Nov 29, 2016 4:46:08 PM - Report post

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Is there any chance we can get the trainer to be pointed towards RBDoom3BFG.exe for VR modded support?
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