XCOM: Enemy Unknown Discussion
How exactly is it that I can allow my characters to move and take action indefinitely? I see a "turn points" counter, and a "turn points removed" options, and have tried refreshing, but the game seems to ignore the values I set and gives the enemy its usual turns, as well as mine. Is there any way this can possibly be accomplished?
[Edited by obscuredeadfred, 10/16/2012 11:41:12 PM]
Simply load the editor option and it should by default have 0 in the set movement mini box.
Simply add (in front of the existing 0 < extremely important, or trainer crashes) -9. This will end up showing as -90 and click set.
To check if it worked, go back into the game and the movement indicators beneath the health bars should have disappeared. Also the dash movement shouldn't show up any more (all moves are blue).
Tested and used this functions for all my terror missions with the current editor version.
just got the game and i know you posted this long time ago but man i love this trainer and was looking around the forums on how to use this one for sure will try when i get off work today and thanks.. this is one of the most complex trainers on CH that i can remember and man do i love this game. but only because of the trainer. lol
yes this just works.. thank you very much for explaining that one.. this editor just rules, and i just got the game now say 6 days ago and i love this game and its turn base man thought i just would not like it at all but steam flash sale help and CH made it fun.
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