XCOM: Enemy Unknown Discussion
Trainer Tools and Resources
Sorry if this is a noob question, pretty new to these game cheat thing
If you want overpowered, heavily armored characters from the start, rename your soldiers to Sid Meier, Ken Levine, Joe Kelly and Otto Zander. This will give you 4 hero characters with psychic abilities and best equipment there is, but it will disable your achievements.
Eh, they tried to make it as much like the old game as possible, just like carrier command did (two units with modular weapons). In DLCs or xpacs they hopefully add more classes (combat engineer anyone? Auto turrets? UAVs? Tunneling aliens?) and some more skills and weapons (maybe even vehicles for troops to get into, or new map quests like fifty turn horde defense mode or some such).
They're very simplified, that's true. Ethereals can throw psiballs, and only during the final mission can you do vortex. And since the cutscenes show both the psiball and a kinetic throw it would be nice if we could have those.
I actually recall Mindfray doing reasonable damage once I was running through the battlefield with my psi-enhanced all girl squad. Hate the recharge timer though.
Then again, the game is fairly simple in everything, we can only hope a DLC or expansion comes along to flesh it out a bit.
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